ROLE
Game Writer/Narrative Designer & Music Composer
RESPONSIBILITIES:
Developed the world lore, core characters, and overarching narrative structure, establishing the tone and thematic direction of the game.
Created the full story outline and primary script documentation using Microsoft Word, producing narrative content later implemented directly into the game.
Rapidly defined base character concepts to provide early visual direction for the art team, ensuring alignment between narrative intent and character design.
Designed branching narrative scenarios that integrated cohesively with gameplay systems and mini-games, maintaining logical consistency and player engagement.
Collaborated closely with artists to refine character quirks, visual traits, and personality details, ensuring cohesive storytelling through design.
Translated narrative themes into environmental storytelling and gameplay-driven moments, reinforcing tone without relying solely on dialogue.
Composed and produced the game’s background music using Akai MPC and Fruity Loops, supporting the comedic tone and narrative pacing (SFX handled by a separate team member).