Link: https://scratch.mit.edu/projects/1220514217
Project Description: In this project, we were assigned to create a game very similar to Whack-A-Mole but slightly different. Some of these differences include using a duck instead of a mole, including pausable music, and a pause button for the game. When you click the duck, your score increases and so does the diffictulty. When you miss the duck, your score decreases and the difficulty goes down as well. When you reach -15 score, you reach a secret area for being stupendously horrendous at the game. I added difficulty, score, animation, and toggles for the game and music.