Modeling and Simulation
ScratchJr - Water Cycle
ScratchJr - Water Cycle
2-3.CT.1
Create a model of an object or process in order to identify patterns and essential elements of the object or process.
2. Reverse Engineering
2. Reverse Engineering
View and discuss a final product.
Work individually to reconstruct - with characters and code.
Practice deconstruction, estimation, sequencing, and problem-solving skills.