At this stage in the Experiential Learning Cycle, students are thinking about the activity/event they are participating in or have just participated in to derive meaning from the experience.
"Experiential learning requires educators to provide explicit instruction in the skills of reflection and to assist students in developing the habit of looking for the learning that can be drawn from all life experiences (Community Connected Experiential Learning Draft Document (Ontario Ministry of Education, 2016).
Students need guidance and practice through reflective questions and prompts to help them identify what they learned as a result of the experience - about themselves, other people, the world, their opportunities, or the topic of study - to develop reflective habits that shape them into lifelong learners (Cooperative Education Program, Ontario Ministry of Education, 2016)." (OCTE, Reflection in Outdoor Learning, 2020)
“Reflection” as it’s stated in the Experiential Learning Cycle can be considered as a 3-step process to guide learners from actively engaging in an activity (i.e. What?) to the application of new learning (i.e. Now What?) in a novel way. These steps are:
Describe → reviewing with learners details, perspectives, and feelings associated with an event, such as:
What just happened?
What did you notice?
How do you feel?
Interpret → guiding learners to process an experience, starting with questions such as, “Why?” and “What makes you say that?”
Generalize → identifying and putting into words what new learning happened, with prompts such as:
What is important that you/we remember?
When might you use this information?
How does this connect to real life?
(OCTE, Reflection in Outdoor Learning, 2020)
This site provides icebreaker and reflective activities, without advertisements, including Wheel of Names and Dice Activities. (P, J, I, S)
Random Word Generator is a website that is great for storytelling, random facts, dice rollers, quote generators, games and much more. (P,J,I,S)
This wheel can be personalized for whatever reflective questions/prompts are appropriate for your experience. Let the reflection be part of the experience by making it a little more interactive (P,J,I,S)
Use this unique site to see through windows around the world. Reflect on what your favourite window is. What is your window that you go to in your house. (P,J,I,S)
Play your teambuilding games here. Would you Rather, Spot My Lie, Draw It, Describe It. Build Community in your classroom. (P,J,I,S)
Create your own memory game to allow students to reflect on an experience. (P, J, I, S)