Step 2 - Visit the App Store(s)

Points to remember:

  • You do not want to "Teach" someone how to use your app, they should just be able to know how to use it
  • You assume you know how an program "should" work, but once you start to create one it gets really complex (splash screen, main menu, levels, ...)
  • Don't reinvent the wheel, if there is a good idea in another program, use it!

Principal #2

  • "Good artists copy, great artists steal!" Pablo Picasso
    • Build on the shoulders of greatness
    • Don't build your app in a bubble

Our Steps:

  • Review programs that are like the one you are creating
    • Apple Apps Store
    • xBox
    • Google Play
    • ...
  • You are to look at several (at least 3) apps and note (that means make notes in your notebook):
    • instructions
    • colour
    • complexity
    • interaction
    • start screen
    • about screen
    • help
    • ...

The great thing about modern software distribution is that it is now a meritocracy. If you app is good, it is placed right beside every other app, even huge software teams have developed. Make sure your app is good at 1 thing and it does it flawlessly!

Learning Outcome

At the end of this lesson, you will be able to:

  • find other apps that "do something similar" and take their good ideas

Review

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Lesson

  • you now know what your program idea is, the next step is to see what is currently out there
  • search Apple Apps store, ...
    • look at several games and note:
      • instructions
      • colour
      • complexity
      • interaction
      • start screen
      • about screen
      • help
      • ...

Activity

  • null

Daily Assignment

  • you are to choose 2 game (apps, whatever you are working on) and for each one note at least 5 things you could use in your game
    • post on today's site and email it to me