Step 2 - Visit the App Store(s)
Points to remember:
- You do not want to "Teach" someone how to use your app, they should just be able to know how to use it
- You assume you know how an program "should" work, but once you start to create one it gets really complex (splash screen, main menu, levels, ...)
- Don't reinvent the wheel, if there is a good idea in another program, use it!
Principal #2
- "Good artists copy, great artists steal!" Pablo Picasso
- Build on the shoulders of greatness
- Don't build your app in a bubble
Our Steps:
- Review programs that are like the one you are creating
- Apple Apps Store
- xBox
- Google Play
- ...
- You are to look at several (at least 3) apps and note (that means make notes in your notebook):
- instructions
- colour
- complexity
- interaction
- start screen
- about screen
- help
- ...
The great thing about modern software distribution is that it is now a meritocracy. If you app is good, it is placed right beside every other app, even huge software teams have developed. Make sure your app is good at 1 thing and it does it flawlessly!
Learning Outcome
At the end of this lesson, you will be able to:
- find other apps that "do something similar" and take their good ideas
Review
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Lesson
- you now know what your program idea is, the next step is to see what is currently out there
- search Apple Apps store, ...
- look at several games and note:
- instructions
- colour
- complexity
- interaction
- start screen
- about screen
- help
- ...
- look at several games and note:
Activity
- null
Daily Assignment
- you are to choose 2 game (apps, whatever you are working on) and for each one note at least 5 things you could use in your game
- post on today's site and email it to me