Frostfang is a survival TTRPG system set in a frozen Wild West setting called The Tundra, and aims to capture the feeling of struggling against a harsh environment as players forge bonds with the other members of their caravan. Throughout a campaign, players may wander from settlement to settlement working odd jobs for locals, or set out to achieve their own goals—perhaps even becoming outlaws.
For this project I:
Led the design of the "Warmth and Chill" and "Travel" systems
Helped design the general rules of play for mechanics such as "Shooting", "Making Camp", "Tracking" and more
Worked alongside my team to design the world's setting, currency, resources, and inhabitants