Grand Ballroom Lobby
Dayna Wyatt, Malcolm Public Schools
Description: Shapegrams are a great way to teach kids how to use Google Draw. You can follow the tutorials and differentiate as needed.
Target Audience: Novice
Grand Ballroom Lobby
Janet Carriker, Crete Public Schools
Description: Bee-Bots are small, programmable robots perfect for young students. Bee-Bots can be used to teach basic programming skills as well as a tool for creatively teaching, reinforcing, and reviewing critical classroom content.
Target Audience: All
Grand Ballroom Lobby
Courtney Welniak, Ord Public Schools
Description: Come learn about the free website Classroomscreen and see how it is one of the most user-friendly management tools for your classroom screen. We will do an exploration of the website's resources and you will learn how to utilize helpful widgets like text boxes, timers, and work symbols to help make your lessons more effective and to make instructions clear to students.
Target Audience: Novice
Grand Ballroom Lobby
Leia Rumsey, Norris School District 160
Description: Using old Google a Day questions, Snapchat filters and kids' know-how, work on developing critical google search skills to find the answers to complicated questions.
Target Audience: Intermediate
Grand Ballroom Lobby
Jarrett Fowler, Centennial
Description: A great tool to use in your classroom to include a morning meeting layout. Objectiives, important links, things to accomplish, and class announcements all in one slide!
Target Audience: Novice
Grand Ballroom Lobby
Krista Calderon, South Central USD #5-- Sandy Creek
Description: Need to test out a few robots before taking the leap purchasing one? Come and test your skills with some of the robots used at Sandy Creek Elementary for teaching Computer Science.
Target Audience: All
Grand Ballroom Lobby
Lenny VerMaas
Description: Participants will have an opportunity to check out, test and explore stomp rockets, robots, wind tunnel, balloon rockets, and other STEM activities in a poster session format. These activities provide opportunities for students to explore, invent, discover and work in teams to learn how to approach and solve problems they care about. Grades 3-9 http://bit.ly/lennyvSTEM
Target Audience: All
Grand Ballroom Lobby
Erin McDonnell-Jones & Beverly Duran, Bellevue University
Description: During this session, educators will have the opportunity to understand how Twitter can help not only recruit future teachers but also connect future teachers to the reality of teaching.
Learning Outcome 1: Attendees will analyze how Twitter was used in a higher education classroom for undergraduate teacher education students
Learning Outcome 2: Attendees will evaluate the use of Twitter as a collaborate tool
Learning Outcome 3: Attendees will devise a plan to connect with teacher education students on Twitter
Target Audience: All
Grand Ballroom Lobby
Cindy Simonson, Jeanine Saner, Delite Weinman, & Trish Rodocker, Sandhills Public Schools
Description: A variety of examples and ideas that a rural school uses technology to enhance learning in the classroom while keeping their parents informed.
Target Audience: Novice
Grand Ballroom Lobby
Jodi Dickson, Shickley Public Schools
Description: See how to use Jamboard for an exit ticket strategy. Students add sticky notes about what they learned in any subject area. Also, see how Flipgrid can be used as a book review tool using QR codes. Students can access the student-made review when choosing a new book to read.
Target Audience: All
Grand Ballroom Lobby
James Reed, Holdrege Public Schools
Description: In this session, attendees will learn about hashtags, tagging others, following a conference hashtag as well as bookmarking tweets.
Target Audience: Novice