Ballroom A
Joe & Kristin Merrill, Featured Speaker
Description: Learn how Chromebooks can be utilized in ways that make student learning come #interACTIVE! In this session learn how you can leverage the use of Chromebooks to promote student voice, give students access to choice, and grant them the freedom to create in the classroom. In this session you will learn how to make learning more relevant and engaging through the integration of technology and walk away lesson examples of each!
Target Audience: All
Ballroom C
Thomas C. Murray, Featured Speaker
Description: Join this hands-on session to explore a myriad of digital tools that will empower you to further engage the students in your classroom. From dynamic open digital content, to tools for formative assessment, to ways to communicate effectively and efficiently and teacher time savers, this session will be learner-centered and collaborative. Various tools will be modeled and participant ideas explored. Bring your devices and come ready to share your favorite digital tools!
Target Audience: All
Ballroom 201
Hollee Ellis & Nancy Fisch, Promethean (V)
Description: Are you ready to freshen up your SEL curriculum and instruction? Join a Promethean Education Consultant, as she shares how you can effectively and creatively employ the CASEL framework utilizing the technology in your classroom.
Target Audience: All
Ballroom 202
Description: Experience innovation with hands-on examples. DoSpace Experts will walk participants through STEM activities that can provide critical-thinking opportunities in the classroom. Rotations will consist of Ozobots, Micro:bits, and a windtunnel.
Target Audience: Separate registration is required for this event
Ballroom 203
Christopher M. Knoell, University of Nebraska Kearney, College Of Education, Teacher Education
Description: If you are relatively new to Canvas or just want some fresh ideas for using this powerful Learning Management System (LMS) to its full potential, this workshop-style presentation... You will leave this interactive session with a toolbox full of tools you can implement the very next day!
Target Audience: Intermediate
Ballroom 204
Jackie Ediger, ESU 9
Description: There are many Google Workspace tools available to help students help themselves with self and peer editing. Come check out the array of tools you can add or are already built-in you may not have known about to assist your students in reading, writing, and listening to their work (or any document they may be analyzing/reading).
Target Audience: All
205
Heather Miller, Renaissance Learning (V)
Description: Schoolzilla is a powerful, yet easy-to-use district analytics solution that supports in-person, remote, or hybrid learning environments. By bringing together the data sources you currently use into an interactive data dashboard system, Schoolzilla gives district and school leaders the data they need to make decisions with confidence.
Target Audience: All
206
Kelly Kenny & Crys Bauermeister, NSLA
Description: Join us for this Collaboration Ignite session where you will hear from current NSLA members and see how they are continuously working to make their libraries better. Because time matters, you’ll have the opportunity to hear from six librarians and how they are making their libraries better all in one session! All grade levels and school sizes represented.
Target Audience: All
207
Bob Turner, Fortinet (V)
Description: This presentation provides an innovative approach for securing education technology at the network, system, and application level. The security fabric includes strategies that weave cybersecurity controls together and preserves the availability of education technology to support improved learning outcomes.
Target Audience: All
208
Brian Wojcik, Kim Bowen, Stacey Hauser, & Jeri Johnson, Assistive Technology Partnership Education Program
Description: The AT Playground provides a hands-on opportunity for educators to explore a variety of technologies to create universally designed environments for all students and/or individualized supports children & students (ages birth - 21) receiving Special Education services across the State. Experienced AT Specialists will be on hand to help answer any questions you might have about the assistive technology solutions. All devices on the playground are available as short-term loans to education professionals through EDUCATION.AT4ALL.COM. Come explore the possibilities!
Target Audience: All
209
Jeff Ingraham, Pam Ingraham, & Lis Edwards, PrairieSTEM
Description: Oculus VR is an immersive Virtual Reality experience which allows for rich experiences for students to experience things, places, sights, and sounds that they could never see In real life. This session will focus on free and paid apps available for student use in K-12 schools. Come see what all the excitement is about with Oculus VR Headsets!
Target Audience: All
210
Patrick Wright, State of Nebraska
Description: A session to discuss the current threat landscape and what schools can do to help protect themselves and respond to incidents.
Target Audience: Advanced
211
Levette Williams, AEM Education Services
Description: This presentation will review the basics of the Family Education Rights and Privacy Act (FERPA) and delve into common scenarios faced by districts. It is intended for anyone who works with personally identifiable student data on a daily basis, from the classroom teacher level to the district superintendent. This session will improve understanding of FERPA and the context for the law and reduce misconceptions & misunderstandings about FERPA.
Target Audience: All
212
Apple Education
Description: This session, designed for all teachers, administrators and leadership will look at how mobile technology is transforming many industries, including education. Please join Dan Senstock, Apple Executive for College Athletics as he discusses how mobile solutions in higher education are impacting the world of College Athletics along with how these changes are reflecting as well in professional sports.
Target Audience: All
213
Lindsay Zilly, Featured Speaker
Description: This highly interactive and engaging workshop leverages gamification to keep students engaged in authentic learning experiences. Walk away with a playlist of activities rooted in best pedagogical practices that you can use with your students tomorrow!
Target Audience: All
214
Alex Wyatt, ESU 11
Description: Podcasts, YouTube, and other multimedia are creeping into classrooms. We need to catch up...but special equipment is expensive! Even if the budget is tight, there are some simple, inexpensive (or free!) steps you and your students can take to improve the quality of the media they make. We’ll discuss hardware and software hacks, tips, and tools that will take student media up a notch, and make grading more pleasant!
Target Audience: Intermediate
215
Linda Dickeson
Description: Whether you are new or experienced with Adobe Spark, you will be inspired to new levels of creativity in the free Adobe Creative Cloud Express suite. Use as web-based (great for Chromebooks) or as individual apps on mobile iOS devices. Unleash creativity so students can show their learning in new ways. Students will use planning, sequencing and organizing skills for projects like posters, flyers, videos, slideshows or web pages and be able to share the finished works. The session supports ISTE standards: Students—4) Innovative Designer & 6) Creative Communicator; and Teachers—6) Facilitator.
Target Audience: All
216
Amanda Jones, Featured Speaker Sponsored by NSLA
Description: Are you curious to learn new ways to incorporate innovative technology into your school library program? Examine how innovative technology such as green screening, AR/VR, OER’s, virtual author visits, and more in the school library can transform collaborative lessons to meet AASL and core subject standards.
Target Audience: All