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Scroll down to find a curated list of Makerspace books and articles.

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Launch, Design Thinking, and Project-Based Learning_CASLCECA17

Annotated Bibliography

Curated by Melissa Thom @msthombookitis

Bdeir, A., & Richardson, M. (2015). Getting started with littlebits: Learning and inventing with modular electronics. San Francisco, CA: Maker Media.

Bernier, S. N., Reinhard, T., & Luyt, B. (2014). Design for 3D printing: Scanning, creating, editing, remixing, and making in three dimensions. San Francisco, CA: Maker Media.

Briggs, J. R. (2013). Python for kids: A playful introduction to programming. San Francisco, CA: No Starch Press.

Building STEM after school mobile makerspace programs. (2015). Retrieved July 10, 2016, from Canvas website: https://www.canvas.net/browse/uofnorthtexas/courses/building-middle-school-stem

This (free) course is designed to help you create after-school mobile makerspace programs for K-12 students. It provides access to free NASA educational resources, including short, yet targeted PBL (problem-based learning) activities. The last time I checked, the class was not being offered at that time. You could visit the website and try contacting someone to find out if it will offered again in the future. I still have access to all the course resources when I login to the website portal, so even if you are not able to participate live in an event it can be beneficial to sign up and access the archived version.

Ceceri, K. (2015). Making simple robots: Explore cutting-edge robotics with everyday stuff. Sebastopol, CA: Maker Media.

Chen, M. (2010). Education nation: Six leading edges of innovation in our schools. San Francisco, CA: Jossey-Bass.

I saw Mr. Chen present at the NAGCE conference in New Orleans in 2012.

Dougherty, D. (2016). Free to make: How the maker movement is changing our schools, our jobs, and our minds. Berkeley, CA: North Atlantic Books.

Edutopia. (2014, July 22). How the maker movement connects students to engineering and technology [Video file]. Retrieved from https://www.youtube.com/watch?v=e9lvW6ZY-Gs

Edutopia. (2015, September 18). Maker education: Reaching all learners [Video file]. Retrieved from https://www.youtube.com/watch?v=_MDOB5-ocQc

Fleming, L. (2015). Corwin Connected Educators: Worlds of making: Best practices for establishing a makerspace for your school. Thousand Oaks, CA: Corwin.

Graves, C., & Graves, A. (2017). The big book of makerspace projects: Inspiring makers to experiment, create, and learn. New York, NY: McGraw-Hill.

Harland, Pam. (2016). Creating the Learning Commons: Promoting Innovation. In School Library Connection. Retrieved October 9, 2016, from http://slc.librariesunlimited.com/

Holzweiss, K. (n.d.). Bunhead with duct tape: Making learning stick. Retrieved July 9, 2016, from http://www.bunheadwithducttape.com/

Great website with a variety of resources for anyone wanting to know more about turning a library into a makerspace.

Holzweiss, K. (2016, May 24). 5 tips for creating a makerspace for less than the cost of an iPad. Retrieved July 9, 2016, from http://www.eschoolnews.com/2016/05/24/5-tips-for-creating-a-makerspace-under-500/?ps=msmthom@gmail.com-001a000001LfQ85-003a000001k6llm

Holzweiss, K. A. (2016, June). THE UNDER $500 MAKERSPACE: Toys and Tools to Get you Started. Retrieved July 9, 2016, from https://docs.google.com/presentation/d/1otrzc97knGHsrOui3Az9k3GrQ6mmzqy0lVJX3it1OnY/edit#slide=id.g147a0eb254_0_79

A presentation that was given at the 2016 ISTE conference by Kristina Holzweiss who was the School Library Journal 2015 Teacher of the Year.

Johnson, L., Adams Becker, S., Estrada, V., and Freeman, A. (2015). NMC Horizon Report: 2015 K-12 Edition. Austin, Texas: The New Media Consortium.

Maietta, A., & Aliverti, R. (2015). The maker’s manual: A practical guide to the new industrial revolution. San Francisco, CA: Maker Media Books.

Martinez, S., & Stager, G. (2013). How the maker movement is transforming education. Retrieved July 10, 2016, from http://www.weareteachers.com/blogs/post/2015/04/03/how-the-maker-movement-is-transforming-education

Martinez, S. L., & Stager, G., Ph.D. (2013). Invent to learn: making, tinkering, and engineering in the classroom. Torrence, CA: Constructing Modern Knowledge Press.

McCue, C., Ph.D. (2015). For Dummies: Coding for kids. Hoboken, NJ: John Wiley & Sons.

McManus, S. (2015). How to code in 10 easy lesson. Lake Forest, CA: Walter Foster Jr.

Morgan, N. (2015). Javascript for kids: A playful introduction to programming. San Francisco, CA: No Starch Press.

Olsson, T. (2012). Arduino wearables: Stitch your way to fashionable electronics. Apress.

Papert, S.. (1987). Computer Criticism vs. Technocentric Thinking. Educational Researcher, 16(1), 22–30. Retrieved from http://www.jstor.org/stable/1174251

Papert, S. (1997). Why School Reform is Impossible (with Commentary on O’Shea’s and Koschmann’s Reviews of “The Children’s Machine”) [Review of Tinkering Towards Utopia: A Century of Public School Reform]. The Journal of the Learning Sciences, 6(4), 417–427. Retrieved from http://www.jstor.org/stable/1466781

Papert, S. (1993). Mindstorms: Children, computers, and powerful ideas (2nd ed.). New York, NY: Basic Books.

Paul, A. (2015). The cognitive connection: Research into how we learn can help us foster meaningful making. School Library Journal, (May), 24-27. Retrieved from http://www.slj.com/2015/05/research/how-to-ensure-that-making-leads-to-learning/

Link to article: https://drive.google.com/file/d/1-MfY3AogoSNMv7qBIxEbMkKLAd6BpxrEc8GbxCVbPuz0UOu9s8d1bIP--dErjppaNZduE4l_ft_kdErw/view?usp=sharing

Payne, B. (2015). Teach your kids to code: A parent friendly guide to python programming. San Francisco, CA: No Starch Press.

Piaget, J. (1973). To understand is to invent. New York, NY: Viking Compass.

Provenzano, N. (2016). The nerdy teacher presents: Your starter guide to makerspaces. Blend.

A great book for anyone just becoming familiar with creating their own makerspace. Includes reflection questions and interactive components that are helpful.

Resnick, M., Ocko, S., & Papert, S.. (1988). LEGO, LOGO, AND DESIGN. Children’s Environments Quarterly, 5(4), 14–18. Retrieved from http://www.jstor.org/stable/41514692

Seymour, G. (n.d.). How to inspire students to be compassionate makers [Blog post]. Retrieved from Ideas + Inspiration fro Demco website: http://ideas.demco.com/blog/inspire-students-compassionate-makers/

Seymour, G. (2016). The compassionate makerspace: Grief and healing in a high school library makerspace. Teacher Librarian, 43(5).

This article offers some concrete connections between the power of a makerspace and social emotional issues such as dealing with grief. There is a full length book that Gina Seymour has published as well on this topic (see the works cited). Digital article available here: http://hslibguides.islipufsd.org/ld.php?content_id=40142592

Seymour, G. (2018). Grief and bereavement. Retrieved March 30, 2018, from LibGuides website: http://hslibguides.islipufsd.org/grief

This libguides is an action guide to compassionate making for our community and for others created by Gina Seymour and inspired by a variety of organizations and individuals.

Spencer, J., & Juliani, A.J. (2016). Launch: Using design thinking to boost creativity and bring out the maker in every student. San Diego, CA: Dave Burgess Consulting.

This book changed the way I think about design thinking! I have created my makerspace as the ‘what’ and have used this model of design thinking as the ‘how.’ It will always be a work in progress but connecting design thinking more directly with my Makerspace has had positive outcomes for both myself and my students. Here is a link to some of my favorite ideas and golden lines from the book: https://docs.google.com/a/melissathom.com/document/d/1BSwSs4PY8Av_iLguaWRwtani3uqg0VkTdrQyTXhKxzg/edit?usp=sharing

Spencer, J., & Juliani, A.J. (2017). Empower: What happens when students own their learning. San Diego, CA: Impress (Dave Burgess Consulting).

Stager, G. (2014). What’s the maker movement and why should I care? Retrieved May 14, 2016, from http://www.scholastic.com/browse/article.jsp?id=3758336

This article originally appeared in Administrator Magazine

TedX Talks. (n.d.). Seymour Papert: Inventor of everything: Gary Stager at TEDxASB [Video file]. Retrieved from https://www.youtube.com/watch?v=6-dFTmdX1kU

Thomas, A. (n.d.). Squishy circuits. Retrieved July 10, 2016, from http://courseweb.stthomas.edu/apthomas/SquishyCircuits/index.htm

Thomas, A. (2011, April 4). AnnMarie Thomas: Hands-on science with squishy circuits. Retrieved July 10, 2016, from https://www.youtube.com/watch?v=5M3Dow20KlM

Thomas, A. (2014). Making makers: Kids, tools, and the future of innovation. Sebastopol, CA: Maker Media.

Thornburg, D., Thornburg, N., & Armstrong, S. (2014). The invent to learn guide to 3D printing in the classroom: Recipe for success. Lexington, KY: Constructing Modern Knowledge Press.

Tucker-Raymond, E., Gravel, B. E., Kohberger, K., & Browne, K. (2017). Source code and a screwdriver: STEM literacy practices in fabricating activities among experienced adult makers. Journal of Adolescent & Adult Literacy, 60(6), 617-627. Retrieved from http://onlinelibrary.wiley.com/doi/10.1002/jaal.612/epdf

The two research questions for this article include: 1-What are the STEM literacy practices of makers from a cross-section of fields when they engage in the process of fabrication? 2-What might a focus on STEM literacy practices of adult makers mean for teaching and learning in and out of schools? Access a link to read here: https://drive.google.com/a/melissathom.com/file/d/0ByfpZObLpzCndlNCdTBfZjhSd2c/view?usp=sharing

Vercelletto, C. (2016, October 31). Struck by tragedy, a NY high school heals through “compassionate making” . Retrieved March 30, 2018, from School Library Journal website: https://www.slj.com/2016/10/programs/struck-by-tragedy-a-ny-high-school-heals-through-compassionate-making/#_

Wainewright, M. (2015). How to code: A step-by-step guide to computer coding. Lake Forest, CA: QEB.

Weinstein, E. (2015). Ruby wizard: An introduction to programming for kids. San Francisco, CA: No Starch Press.

Wilkinson, K., & Petrich, M. (2013). The art of tinkering: Meet 150+ makers working at the intersection of art, science & technology. San Francisco: Weldon Owen.

Woodcock, J. (2015). Coding games in scratch: A step-by-step visual guide to building your own computer games. New York, NY: DK.

Woodcock, J., & Setford, S. (2016). Coding in scratch: Games workbook. New York, NY: DK Children.