As you develop your course materials for teaching at a distance, you will inevitably gravitate to video. Like most distance learning, video can be broken down into two key categories: asynchronous video recordings and synchronous live-streaming video. This section will offer strategies for creating your own video learning objects, curating video learning objects from open source and archival footage, and using live-streaming video meetings.
(**We will go into more depth on Google Meet in the Google Apps for Education section of this website. )
Whether you are the one hosting a video session as the instructor of a class meeting in real time over video, or you are just a participant in another person's video, live-video streaming or web conferencing is an inevitability of the online world. Various software can be used to live-stream web-conference.
If you are hoping to interact with your students, Google Meet comes with Google Apps for Education and is freely available to you. You may also prefer proprietary software, like Zoom, Whereby, or GotoMeeting. Whatever you use, there are a few best practices for running or participating in live sessions that may be helpful to you. Click the button below for more information
Asynchronous video means any video that is already recorded and not happening in live/real time. The two types of asynchronous video you are apt to use are those you make yourself using software, voice-over-slideshows, paper slides, or animation; and those you curate from other resources, open educational resources, learning repositories, and the Internet Archive or Library of Congress.
Learning videos are readily available from a number of resources, but whatever you choose, you should be sure to vet the resource by watching it through to the end to help ensure you are using a safe resource that hasn't been tampered with. For help creating and curating videos, click one of the two buttons below.