Trial By Spell
Trial By Spell
Trial By Spell is a 2D top-down tower defense roguelike, where the player must place towers to defend their castle. During a Run, the player can merge the towers together to create towers with unique abilities. The player can also equip artifacts or unlock permanent upgrades in the main hub area to become stronger.
Trial By Spell is the first project I worked on after finishing my Bachelor's in Game Design at Bradley University. Towards the end of college, I formed a group of seven people to work on a project over the summer of 2026, our name is CoffeeCup Studios. For this project, I was the Creative Director, I updated documents and led meetings, making sure the overall game vision stayed intact. I also working on a few of this project's menus, implementing the code and functionality in Unity Engine.
While this project does not have a set release, the current plan is to release the game on Steam!