O.R.B.I.T.
O.R.B.I.T.
O.R.B.I.T. is a 3D Isometric view, turn based Card Game in which you have a deck of cards that will help you move through the map. However, each card you play stacks. For example, the card you play on Turn One, will activate on Turn Two. Your goal is to help the Sun restore each planet's moon by collecting moon shards in each level.
O.R.B.I.T. is a project that I worked on during the Fall Semester of my junior year at Bradley University. As a part of this class, students were put into teams with the task of taking a prototype made during the Spring semester of our sophomore year, and developing it into a full game. For this project, I was the Lead Designer. As the Lead Designer on this project, I designed level sketches on paper, and build them in Unity, while also assigning tasks between myself and another designer, given to us by our producer.