I am a senior Game Design major at Bradley University, and I'm from St. Louis, Missouri. I enjoy creating stories and world/level designing for video games. I find most of my inspiration for creating game stories from playing campaign-based games, and reading books. My goal in the Interactive Media field is to practice story writing, as well as develop world/level building skills in Unity and Unreal Engine, so that I can land a job at a game studio working on designing stories, campaigns, and levels for video games.
I come from a very competitive family that used to do Family Game Nights every month. My love of games continued to grow when my parents gave my siblings and I our first video game console, which brought a whole new level of competition to our Family Game Nights. The reason I chose to study Game Design, is so that I can share the love for games that I have, by creating games that I hope others might enjoy.
I chose to study Creative Writing as a result of my love for campaign-based games and fantasy books. When high school started, I had a lot less time to play games with my family and friends because our schedules were different. My family and friends knew how much I loved playing games with them, so they introduced me to a few single-player games. Over time, I grew to love these games because I became enthralled by the stories they were telling and how immersed I felt in those worlds. As a result of this, I have a desire to create video games that tell an interesting story in an interesting world.