Catapult game 

        by Veronica Canoa


Final Project: Game Design and Development

Welcome

Team Members

Game description : Do you want to have some fun launching a catapult and competing with your friend who is the best warrior? If the answer is yes this is your game. Also, you will be able to learn a bit more about how a catapult works

Game specifics: 

-Maximum number of player 4

-One round of the game will take between 30 minutes and 1 hour

- Game goal(s) : create the maximum destruction possible with your catapult, and we able to the take the castle and win the battle (this means arrive to the position 40 in the board of the game)

Modality One:Tactile and spatial

This modality is the first one a choose. Player needs to use their hands, and their spatial sense to be able to destroy the wall. They need to figure out how much force they need to put on the catapult so the ball will not go farther from the wall or closer enough to destroy it. The feeling of distance is not just a concept here, managing the force you are doing with your hand, and how you arrive to apply the right force is a meaningful skill you can learn in this game. And it is said, doing it is the best way to learn

Modality Two: Oral

This modality is needed during the whole game. Players need to talk with the other players and communicate as a way of interaction. Oral will be also the way the participant will receive their questions about catapults. An oral will be the answers given, with no written questioners, no reading, and no underlining. Concentration is the key, to being an active listener and quick responder.

Modality Three: Reading

This modality is needed during the whole game. Players need to talk with the other players and communicate as a way of interaction. Oral will be also the way the participant will receive their questions about catapults. An oral will be the answers given, with no written questioners, no reading, and no underlining. Concentration is the key, to being an active listener and quick responder.