Design a register file to store processor states and special function registers for specific control operations.
Tasks:
1. Design and implement special function registers (SFRs) such as PC, IR, MAR, MDR
2. Explore context switching scenarios.
Special Function Registers (SFRs) are a critical feature of microcontrollers and embedded systems, allowing direct control and monitoring of the hardware's operations. Unlike general-purpose registers, which are used for computation or storing temporary data, SFRs are dedicated to specific tasks, such as managing input/output (I/O) operations, controlling timers, monitoring interrupts, and facilitating serial communication.
Key Points about SFRs:
Direct Hardware Interaction: SFRs are typically mapped into a specific region of the microcontroller’s address space. They can be accessed like regular memory locations, but they provide a direct interface to the microcontroller's internal hardware.
Read/Write Operations: Some SFRs are read-only (for monitoring or status checking), while others are write-only (for controlling hardware peripherals). Many SFRs are read-write, allowing both monitoring and controlling operations.
Common Functions:
I/O Control: SFRs control digital I/O pins, allowing the microcontroller to interact with external devices (e.g., sensors, actuators).
Timers: SFRs control timers and counters, which are used for generating delays or managing events that occur at specific time intervals.
Interrupt Management: SFRs are used to enable/disable interrupts, set interrupt priorities, and manage interrupt flags.
Serial Communication: Registers such as UART control registers allow configuring and controlling serial communication protocols like UART, SPI, or I2C.
PORTx registers: Control the digital I/O pins for reading and writing data.
TMRx registers: Control and monitor timer peripherals.
INTCON registers: Manage interrupt enable/disable flags and interrupt priority.
SFRs are usually documented in the datasheets of microcontrollers, as the exact mapping and functions can vary based on the specific architecture or family of microcontrollers.
1. Program Counter (PC)
Purpose: The Program Counter holds the address of the next instruction to be fetched from memory. It is responsible for ensuring that instructions are executed sequentially (unless a jump, branch, or interrupt alters its value).
How it works: After each instruction is fetched from memory, the PC is incremented (typically by the size of the instruction) to point to the next instruction’s memory address. In the case of jumps or branches, the PC will be updated with a new address based on the jump target.
Impact on the Execution Cycle: The PC is crucial in controlling the flow of program execution and ensures that instructions are executed in the correct order.
2. Instruction Register (IR)
Purpose: The Instruction Register stores the instruction that is currently being decoded and executed. Once the instruction is fetched from memory, it is transferred to the IR for processing.
How it works: After the instruction is placed into the IR, the control unit decodes it, determining the operation to perform. The IR allows the processor to understand the operation code (opcode) and its operands, which directs the subsequent steps of the execution cycle.
Impact on the Execution Cycle: The IR serves as the gateway for interpreting and executing instructions. Once decoded, the instruction's operation is performed by the processor, potentially modifying registers, memory, or triggering other hardware actions.
3. Memory Address Register (MAR)
Purpose: The Memory Address Register holds the address of the memory location that needs to be accessed (either for reading or writing).
How it works: The MAR holds the address of the memory cell that will be accessed in the current cycle. It is updated during the fetch cycle when the PC value is transferred into the MAR to fetch the next instruction from memory.
Impact on the Execution Cycle: The MAR directly controls which memory location is accessed, enabling the CPU to read from or write to specific locations. The contents of the MAR are passed to the memory unit to fetch or store data.
4. Memory Buffer Register (MBR)
Purpose: The Memory Buffer Register temporarily holds the data being read from or written to memory. It acts as an intermediary between memory and the CPU's processing units.
How it works: When data is fetched from memory, it is stored in the MBR before being sent to the processor for decoding or processing. Similarly, data to be written to memory is first loaded into the MBR before being stored in the appropriate memory location.
Impact on the Execution Cycle: The MBR is essential for data transfer between memory and the processor. It ensures that data is correctly fetched and placed into registers for processing or moved back into memory after processing.
Fetch Phase:
PC (Program Counter):
The PC holds the address of the next instruction to be executed.
This address is passed to the MAR (Memory Address Register).
MAR (Memory Address Register):
The MAR holds the address received from the PC and sends it to the memory unit.
The memory unit fetches the instruction from the specified address.
MBR (Memory Buffer Register):
The instruction retrieved from memory is placed in the MBR.
The instruction in the MBR is transferred to the IR (Instruction Register) for decoding.
PC Increment:
After the instruction is fetched, the PC is incremented to point to the next instruction address, preparing for the next fetch cycle.
Execute Phase:
IR (Instruction Register):
The IR now holds the instruction that was fetched from memory.
The instruction is executed based on the operation code (opcode) in the IR.
ALU (Arithmetic Logic Unit) or other execution units:
The control unit decodes the instruction in the IR and sends control signals to the relevant components (such as the ALU for arithmetic operations).
MAR and MBR (if memory is involved):
If the instruction involves accessing memory (reading or writing), the MAR is updated with the address of the memory location to access.
The MBR holds data temporarily while reading from or writing to memory.
Storing Results:
Any results from the execution phase are stored in appropriate registers or memory locations.
If the instruction modifies the PC (e.g., a jump or branch), the PC will be updated to the new address.
In the fetch and execute phases, the PC, MAR, MBR, and IR work in unison to ensure that instructions are fetched from memory, executed properly, and that any results or changes are appropriately stored or passed on for further processing.