Graphics and Visual Computing (GVC) – The Line Drawing Algorithms. - 4
Graphics and Visual Computing –The Anti-Aliasing Algorithms. - 5
Graphics and Visual Computing – Introduction to Transformations and Classes of Transformations - 6
Graphics and Visual Computing –Representing and Combining Transformations - 7
Graphics and Visual Computing –
Change of Orthonormal Basis - 8
1. Graphics and Visual Computing –
Object Hierarchy - 9
Graphics and Visual Computing –Projection Transformation (Orthonormal and Perspective) - 10
Graphics and Visual Computing – Viewing Transformation - 11
Graphics and Visual Computing –
Fill Algorithms - 12
Graphics and Visual Computing – Polygon Clipping Algorithms - 13
Graphics and Visual Computing - Line Clipping Algorithms - 14
Graphics and Visual Computing – Hidden Surface Removal Algorithms -15
Graphics and Visual Computing Curves - Splines 16
Graphics and Visual Computing
Illumination 17
Fractals 18
GP-GPU Computations. (Ajit Singh) 19
Graphics and Visual Computing
Illumination 17
Fractals 18
GP-GPU Computations. (Ajit Singh) 19
Graphics and Visual Computing
Illumination 17
Fractals 18
GP-GPU Computations. (Ajit Singh) 19
Graphics and Visual Computing
Illumination 17
Fractals 18
GP-GPU Computations. (Ajit Singh) 19
TED Talk: Graphics Representation: The simple genius of a good graphic | Tommy McCall
TED Talk : How we teach computers to understand pictures | Fei Fei Li
A Brief History of Graphics
Computer Vision: Crash Course Computer Science #35
Screens & 2D Graphics: Crash Course Computer Science #23
Introduction to Computer Graphics: TUTORIALS
Story of the Computer Mouse: https://www.youtube.com/watch?v=PdPN_QMjbCs
The Lost 1984 Video: young Steve Jobs introduces the Macintosh: https://www.youtube.com/watch?v=2B-XwPjn9YY&list=TLPQMTQwNzIwMjAp7oKN8lBBqg&index=2
Macintosh 1984 Promotional Video - with Bill Gates!: https://www.youtube.com/watch?v=-5zeJyQ31rM
Story of Microsoft: https://www.youtube.com/watch?v=Xjq0kljBZnY
The Man Who COULD Have Been Bill Gates [Gary Kildall]: https://www.youtube.com/watch?v=sDIK-C6dGks
How Steve Jobs Saved Pixar from Bankruptcy: https://www.youtube.com/watch?v=nmwv0IGO3vw
The Complete History of Silicon Graphics (1982 - 2009): https://www.youtube.com/watch?v=lEcw_oTKTa0
Computer History 1949 -1960 Early Vacuum Tube Computers Overview, History Project Educational https://www.youtube.com/watch?v=WnNm_uJYWhA
1:11:1 Introduction to Computer Graphics (fall 2019), Lecture 1: Introduction Justin Solomon
2 1:17:11 Introduction to Computer Graphics (fall 2019), Lecture 2: Splines Justin Solomon
3 1:18:02 Introduction to Computer Graphics (fall 2019), Lecture 3: Curves and Surfaces Justin Solomon
4 1:04:49 Introduction to Computer Graphics (fall 2019), Lecture 4: Linear and Affine Transformations Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 5: Hierarchical Modeling
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 6: Animation and skinning
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 7: Simple physically based animation
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 9: Ray casting (audio broken...)
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 10: Ray casting II
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 11: Ray tracing
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 12: Accelerating ray tracing
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 13: Texture mapping
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 14: Fourier and antialiasing
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 15: Global illumination
Justin Solomon
1:04:37 Introduction to Computer Graphics (fall 2019), Lecture 16: Rasterization I
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 17: Rasterization II
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 18: Shadow maps and shadow volumes
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 19: Color
Justin Solomon
Introduction to Computer Graphics (fall 2019), Lecture 20: Image processing
Justin Solomon
20 1:06:26 Introduction to Computer Graphics (fall 2019), Lecture 21: GPUs and hardware Justin Solomon
21 1:08:59 Introduction to Computer Graphics (fall 2019), Lecture 22: Output devices Justin Solomon
A Brief History of Open GL
OpenGL - introduction
Welcome to OpenGL TUTORIALS
What is an API? (Application Programming Interface)
An introduction to WebGL | lynda.com overview
How To Make WebGL Animations
superposition
18.1: Introduction to WebGL in p5.js - WebGL and p5.js Tutorial
21 videos 170,812 views Last updated on Jul 16, 2015
Computer Graphics (ECS175) teaches the basic principles of 3-dimensional computer graphics. The focus will be the elementary mathematics techniques for positioning objects in three dimensional space, the geometric optics necessary to determine how light bounces off surfaces, and the ways to utilize a computer system and methods to implement the algorithms and techniques necessary to produce basic 3-dimensional illustrations. Detailed topics will include the following: transformational geometry, positioning of virtual cameras and light sources, hierarchical modeling of complex objects, rendering of complex models, shading algorithms, and methods for rendering and shading curved objects.
https://www.youtube.com/playlist?list=PL_w_qWAQZtAZhtzPI5pkAtcUVgmzdAP8g