Push the ball in transition and don’t let the defense get set.
When you pass the ball, either make a basket cut or a thru cut, set a screen, or receive a screen depending on your role or position on the floor.
When you make a basket cut, get all the way to the tip of the rim before emptying out.
When you make a thru cut, touch the elbow and clear out to an open spot.
Maintain proper spacing at all times. Fill the next open spot and "square the top."
If you cut to the basket and empty out to an area that is already occupied, back screen your way out.
If your defender is overplaying the read line (3 point line), back cut.
Read the ball handler’s shoulders on a dribble move and have the proper reaction.
When setting a screen, take a couple of steps to get the proper screening angle. Communicate your screen verbally and physically. Jump stop into your screen and hold it so your teammate can use it properly.
Whenever we screen, the screener should "2nd cut." This means the screener should cut in the opposite direction of the way in which the person who they set a screen for cut. For example, if the cutter makes a "tight cut," the screener should "pop." If the cutter makes a "fade cut," the screener should "dive."
When receiving a screen, set your man up. Wait to use the screen until the screener “pops his feet.” Read which way your defender is guarding you and make the proper cut. As a cutter, make contact with the screen before making your read.
Don’t settle for “first side offense.” Move the basketball side-top-side and get reversals.
Use combination actions as often as possible.
Be aggressive within the framework of the offense.
0.5 Second Rule: Pass, shoot, or drive within 0.5 seconds of receiving a pass
When we are in a flank alignment, the sides of the floor are defined as follows:
Open Side: side in which the flank is not occupied
Loaded Side: side in which the flank is occupied
Note: When we have a permanent dunker, both sides of the floor are considered open sides.
While our Motion Offense is free-flowing and empowers our players to make decisions on their own by reading the defense and reacting to their teammates, there are some position specific rules depending on which spot on the floor you have filled.
The slot is defined as one step wider than the area in which the lane-line extended meets the volleyball lines, halfway between the half court line and the top of the key.
We should strive to fill both slots at all times. This is called "squaring the top."
If a player with the ball in a slot makes a pass, they need to move.
They can complete the following actions:
Slot to Slot Pass:
Receive a flare screen from the corner player (open side only)
Set a down screen for the corner player (open side only)
Set a double staggered screen for the corner (loaded side only)
Slot to Corner Pass:
Set a nail screen for the opposite slot
Slot to Flank Pass:
Set a nail screen for the opposite slot
If a player is in a slot without the ball, they may also engage in flare screens, nail screens, down screens, and staggered screens off the ball as long as their movement has intention and purpose.
If the defense is overplaying and denying the slot, they may back cut.
Slot players can engage in the following dribble actions:
Complete circle movement (pitches/crackbacks)
Complete a 45 cut
Complete dribble handoffs
Certain players may complete other actions, such as cutting and sealing in the post or setting ball screens, if they are individually role-defined as such.
The corners are defined as the space where the sideline meets the baseline on each side of the floor.
Proper corner spacing is when a player is one step off the sideline and one step off the baseline, outside of the 3 point line. Avoid lifting up too high to maintain floor balance unless an action dictates otherwise.
When a corner player passes the ball to the flank or a slot, they should hold in the corner. This is the only spot on the floor where the passer should hold to maintain quality spacing.
Corner players can engage in the following screen actions off the ball:
Set a flare screen for the slot
Receive a down screen from the slot or flank
Receive a double staggered screen
Receive a back screen from a cutter who is filling out to the perimeter
If the defense is overplaying and denying the corner, they may back cut. These need to be scoring cuts.
Corners should not randomly cut through the baseline. This leads to spacing issues.
Corner players can engage in the following dribble actions:
Receive a dribble handoff from the slot or flank
On circle movement, the corner should hold or make a 45 cut
When the ball is driven from the opposite side towards the lane along the baseline (baseline drive), the corner should drift deeper in the the corner towards the baseline.
Certain players may complete other actions, such as cutting and sealing in the post or setting ball screens, if they are individually role-defined as such.
The flanks are defined as the space where the old NBA hashmark is on each side of the floor.
Only one flank should be filled at a time.
Proper flank spacing is one step off of the sideline in the space between the top of the key and the volleyball line.
The flank position will only be filled when we are in a 50, or 5 out, alignment. If the the dunker spot is filled, the flanks should remain open and should not be filled.
If a player is filling up from the corner, the first spot they should fill is the slot. If the slot is already filled, then they fill up to the flank if we are in 50 alignment.
If a player with the ball in a flank makes a pass, they need to move.
The flank can complete the following actions after a pass:
Flank to Slot Pass:
Receive a flare screen from the corner player
Set a down screen for the corner player
Initiate a double staggered screen if the ball is reversed to the opposite slot
Flank to Corner Pass:
If a player is in a slot without the ball, they may also engage in flare screens, down screens, and double staggered screens off the ball as long as their movement has intention and purpose.
If the defense is overplaying and denying the slot, they may back cut.
Flank players can engage in the following dribble actions:
Complete circle movement (pitches/crackbacks)
Complete a 45 cut
Complete dribble handoffs
Flank Reverse: Often, the flank will set up on the left side of the floor to create driving lanes on the right side. However, it is important that we periodically switch the side of the floor the flank is on during a game and within possessions. We don't want our attack to become too right-side oriented. When the flank switches sides, this is called a flank reverse. A flank reverse can be initiated with the following actions:
Circle movement
Basket cuts that lead to the corner filling up to the flank on the opposite side of the floor
Thru cuts made by the flank that end up with that player moving to the opposite side of the floor
Certain players may complete other actions, such as cutting and sealing in the post or setting ball screens, if they are individually role-defined as such.
The dunker is defined as the player in the post. The dunker spot can be filled permanently with a 41 alignment or temporarily when a player, who is role defined, cuts and seals in the post while we are in a 50 alignment.
While the dunker spot is on both sides of the floor, only one dunker spot should be filled at a time.
Proper dunker spacing is the short corner, one step away from the baseline.
The dunker can engage in the following screen actions:
Back screen their way out of the post
Flare screen for a player on the perimeter
Ball screen, if their role is defined as such
The dunker has specific reads and actions when the ball is driven to the basket detailed in our Post Play Section.
The dunker can also seal in the post on the block, if their role is defined as such.
There are other teaching points for the dunker detailed in our Post Play Section.