PROJECT DESCRIPTION
The purpose of this project was to create an interactive game following a superhero theme that would be exhibited at the Boston Children's Museum: Fun Labs! Within our teams, we were tasked to design, construct, and program a hands-on activity that engages children with play, while also aligning with educational goals and value-sensitive design principles.
PROJECT OVERVIEW
Our final product was a superhero-themed experience that simulated the power of x-ray vision. Players used a cellophane wrapped magnifying glass to search for hidden objects within a decorated drawing. When an object was found, the button would be pressed, and the score would be outputted on an Arduino LCD Screen. Once five objects were found, the player would win the game!
To ensure our project was accessible and engaging to the widest possible audience, we designed three varying levels of difficulty, each represented by a different color. The red level, featuring animal-themed hidden objects, served as the easiest level, with larger, more visually distinct images that were easier to spot. The green level corresponded to a medium difficulty, with nature-themed objects which were slightly smaller and harder to spot. The blue, fruit-themed level served as the hardest level, with the smallest objects scattered within an intricately decorated drawing.
Furthering our goal of maximized accessibility, the magnifying glasses were designed to be easy to grasp, even for the smallest hands. Additionally, they were carefully taped to minimize any injury regarding sharp edges. We specifically crafted an enlarged button to accommodate a wider range of motion, making it easier for users for all abilities to press.