Introduction
This deck is part of the Pauper Decks, which are made from only common cards. The great thing about Pauper is the majority of the cards are cheap to buy, and are still strong as there are quite a lot of good common cards over Magic's history.
Key Strategy
White Aggro is a classic strategy focused on efficiently flooding the board with creatures and overwhelming your opponent with sheer numbers. This deck combines powerful flying creatures, resilient threats, and versatile spells to maintain pressure throughout the game, eventually leading to victory through relentless aggression.
Key Cards
Battle Screech: One of the most powerful cards in the deck, Battle Screech creates multiple flying tokens, enabling you to go wide and overwhelm your opponent. The ability to flashback the spell by tapping creatures makes it an excellent tool for maintaining pressure.
Squadron Hawk: This card is an engine that refuels your hand with more flying threats. When combined with Kor Skyfisher, you can bounce a Squadron Hawk back to your hand and replay it to fetch more Hawks, ensuring a steady stream of creatures.
Kor Skyfisher: A versatile card that not only provides a solid flying body but also allows you to reuse enter-the-battlefield effects from cards like Inspiring Overseer, Dawnbringer Cleric, and Thraben Inspector. This synergy can generate card advantage and keep your board state strong.
Inspiring Overseer: This card brings value with its draw ability and life gain upon entering the battlefield. Combined with Kor Skyfisher, you can repeatedly draw cards and gain life, which is crucial for outpacing your opponent.
Guardians' Pledge: This instant speed pump spell can act as a finisher, making your small creatures much more threatening and potentially leading to a lethal swing. It’s especially powerful in conjunction with the tokens created by Battle Screech and Squadron Hawk.
Recommission: This spell provides resilience by bringing back key creatures from the graveyard with an additional +1/+1 counter. It’s particularly valuable in longer games where you need to maintain pressure despite removal spells from your opponent.
Gameplay Strategy
White Aggro thrives on establishing an early board presence with cheap, efficient creatures and then using those creatures to apply constant pressure. The deck's primary strategy involves curving out with creatures like Thraben Inspector, Lunarch Veteran, and Kor Skyfisher to set up a strong board state.
As you develop your board, Squadron Hawk and Battle Screech allow you to go wide, filling the battlefield with flying threats that are difficult for many decks to deal with. Kor Skyfisher synergizes with almost every card in the deck, letting you reuse powerful effects from Inspiring Overseer or Dawnbringer Cleric.
Once you have a significant number of creatures in play, Guardians' Pledge serves as a finisher, allowing you to pump your team and swing for lethal damage. This card can also be used defensively to win combat trades or survive against board wipes.
Journey to Nowhere provides a crucial removal option, allowing you to deal with larger threats that your creatures might struggle against. It’s a versatile tool that can clear the way for your attackers or remove key combo pieces from your opponent's board.
Recommission adds resilience to your game plan, letting you recover from removal or simply bring back a key creature to maintain your tempo. It’s particularly effective in bringing back Inspiring Overseer for additional card draw or Kor Skyfisher to reset the battlefield.
Mulligan Guide
When deciding on a mulligan, prioritize hands that have an early curve of creatures to establish your board presence. A good opening hand should include at least one or two creatures that you can play on the first two turns, such as Thraben Inspector, Lunarch Veteran, or Kor Skyfisher.
Hands with Squadron Hawk or Battle Screech are strong keeps, as they provide the means to flood the board quickly. If your hand has multiple lands but lacks creatures or key spells, it may be worth considering a mulligan to ensure a more proactive start.
If you have Guardians' Pledge in hand, make sure you have a few creatures to maximize its impact. Likewise, if you have Journey to Nowhere, it's worth keeping if you suspect your opponent will present an early threat that needs to be dealt with.
The White Aggro deck is built around establishing an early board presence and then maintaining pressure with resilient threats and efficient spells. By leveraging synergies between your creatures and utilizing powerful finishers like Guardians' Pledge, you can consistently overwhelm your opponent and secure victories with this aggressive strategy.
Key Cards
Cards to look for in the opening hand