Introduction
This deck was part of the original decks made for the club. The deck-list came Card Kingdom as part of their Battle Decks, and were chosen for their variety of abilities, lower cost and easier to understand strategies. If you want to find some other lists they have been compiled here.
Key Strategy
The key strategy for the deck is to get out lots of artifacts, and play creatures that take advantage of playing artifacts. In the Early game Inventors Apprentice is great is it can easily be a 2/3 for just 1 mana, and Jor Kadeen is great at making all your creatures bigger, going for a later game push.
Servo Schematic and Servo Exhibition are also great early game as they provide lots of creatures, and they are also artifact creatures, so it counts towards the artifact count. The deck also plays Quicksmith Rebel, which turns any artifact into a repeatable 2 damage source as long as Quicksmith Rebel remains in play.
At its current state, it needs some improvement, especially adding artifacts, such as artifact lands. I will look at making improvements when I can.
Key Cards
Cards to look for in the opening hand