Introduction
This deck was part of the original decks made for the club. The deck-list came Card Kingdom as part of their Battle Decks, and were chosen for their variety of abilities, lower cost and easier to understand strategies. If you want to find some other lists they have been compiled here.
Key Strategy
The key strategy for the deck is to summon creatures that get bigger by playing spells, the best ones are Kiln Fiend and Umara Mystic, and then make them bigger by casting multiple spells, and taking the opponent out early. Beamsplitter Mage goes really well in the deck as there are cheap spells that draw a card when they resolve, and if you target Beamsplitter Mage with them it will allow you to draw multiple cards.
This deck has one of the most explosive potentials of the Beginner Decks, capable of winning as early as turn 4 if it has the right set up.
Key Cards
Cards to look for in the opening hand