Agency - the entire class period is referred to as an Agency. There are six agencies: Ruby, Amber, Citrine, Emerald, Sapphire, and Amethyst.
A.D. - the teacher, the agent director and game master. Has full control of the game and the ability to change any/all of the rules.
Agents - another name for a student.
Agent ID - your in-game image that represents you with the TimeQuest world.
Badges - agents may earn two types of badges within the game: mini badges & mastery badges. Watch for opportunities to earn both. These badges will earn you XP and special abilities. (see XP & Badges page)
Battle - quizzes and tests use this kind of language. Prepare for battles with tons of practice and you will achieve victory over your opponents.
Briefcase - this is the section of your agent notebook used to store item cards earned throughout your travels.
Crew - your assigned group that you must work with for an extended period of time.
Easter Eggs - there will be hidden items and quests throughout the year; these are known as easter eggs because it is each agent's job to seek out and find them!
Items - items that are earned or bought and can be used throughout the game to help in various ways. Agents can only use ONE item per day. Use your items wisely. (see the Supply Closet page)
Leaderboard - this area of the room and gamesite displays the top agents in the game. You control where you are on this board!
Quests - these are the center of the game. Quest are activities for you to partake in to earn XP, items, and for the very best mastery badges. To succeed within the corporation, one must tackle many quests.
Crew Quests: quests completed in class with your crew.
Side Quests: quests completed on your own. (optional)
Secret Quests: quests that are hidden within the game and may be individual, partner, or small group, it depends on the quest. (optional)
*All quests will be posted on the Map page.
XP - experience points are earned for going above and beyond on tasks. You don't earn any for doing what is required. Use your class time wisely as you earn points during independent work time and your quests. XP unlocks your agency level, which leads to more powerful items. (see XP & Badges page)