A student who sets personal goals and develops new strategies to be a better learner. Customizes their learning environment in the way that helps support the learning process. They use technology to get feedback on their work and help them learn new things. They demonstrate Their learning in a variety of ways. They understand how to use and troubleshoot current technology.
A student who knows their rights, responsibilities and opportunities. The students' digital identity and reputation and they are aware of the permanence of the actions they make in the digital world. The student engages in the safe, positive, and legal and ethical behaviors.
A student who can effectively research strategies to find information they need. A student who can evaluate what they research and give credibility to the restore of the information. A student who can use the information they found to create a collection of artifacts with different tools. A student who can build knowledge by exploring problems in the real world and theories to find answers and solutions.
A student who can use and knows a design progress for getting ideas, testing their theories, and creating innovative artifacts, they also know how to solve the problems. A student who can use digital tools to plan a design process that considers and calculates the risks.
A student who can find the solution by analyzing data and abstract models. A student who can collect data using digital tools to analyze it, and who can represent that data in many ways to solve the problem and to make decisions. A student who can break down a problem and get the key information to make and model.
A student who can find the appropriate site and tools to share your creations and to get feedback. A student who can make their own creation or make a remake of their own. A student who can communicate their ideas clearly to people in ways of models, and simulators.
A student who can use digital tools to communicate with other people from different places. A student who can use collaborative technologies to work with other people to find issues and problems from different points of views. A student who can consistently contribute in team projects.