I created a house with my agent on minecraft. I wanted to make a house with my agent to start out easy and so i wouldn't go so hard on myself. First, i made my agent build the walls and my whole house was made out of stone and in the inside i made him put torches up on the walls, after that my agent built the roof and i only did a flat roof because it was hard to make him go up and down constantly. I learned lots of things during this project 1st thing i learned was how to program my agent to build things 2nd thing i learned was how to make my agent build and make him move. I gained a few skills by recording and snipping pictures and how to code my agent to move and build. My main challenge was getting my roof done because i had to move in a lot more than i actually had to do by building the walls. I could've done better because its a plain house i could've made a roller coaster than this house. Something i would do different is use the repeat piece thing because it would make it less difficult on me. You could be a video came designer with these skills because you can design things. This sums up my whole world.I would be and innovation designer because building helps me be a innovation designer because it can help you build in real life because you can design on a computer and then do it in real life.
List of 25
1. Building
2. Learning more coding
3.Gaining more creative skills
4. New inventions
5.New experiences
6.Recreating things built in real life
7.Explaining real things and buildings
8.Learning to be efficient
9. Communication
10.Exploring
11.Problems with fighting skills
12.Skills on using technology
13.Gaming skills
14. Controls
15.How some things can be made
16. Using resources
17. Learning about the earth
18. Learning more survival skills
19. Learning to program
20. Gaining more innovation and design skills
21. Building things you can build in real life
22. Gaining more creative skill
23. Making new things
24. Seeing how things work
25. New inventions