K-5 CS Micro-credentials
K-5 CS Micro-credentials
Micro-credentials are just in time, asynchronous, small chunks of professional learning experiences that will allow you to demonstrate proficiency in a specific skill. Each micro-credential on this list takes approximately 3-4 hours to complete. To earn a licensure renewal credit, you will need to select 5 micro-credentials to complete. You can click on each yellow button link to explore the syllabus and determine if it meets your needs. Then, just go through the steps outlined on the syllabus and submit your evidence of learning through the Google form linked at the bottom of each syllabus. You can earn $60/completed micro-credential up to a maximum of $300 (5 micro-credentials).
ALL MICRO-CREDENTIALS MUST BE SUBMITTED BY MAY 31, 2022 FOR STIPENDS TO BE AWARDED.
Getting Started with Micro-credentials
If you have questions, please contact
Gertie Monat (gmonat@aea1.k12.ia.us), or
Kelli Olson (kolson@aea1.k12.ia.us)
The following 2 micro-credentials (Introduction to the K-12 Standards and CS Integration - Elementary Edition) are required as part of the micro-credentials you complete. You must complete both of these micro-credentials UNLESS:
You have already taken either or both of these micro-credentials before (Keystone AEA participants only)
You have already taken, or will be taking, the AEA Learning Online CS Standards modules by July 1, 2022
Explore the K-12 Computer Science standards and make a plan for implementing computer science education in the K-12 classroom.
This micro-credential is required by all grant participants unless you have already taken this micro-credential or have taken or will take the AEA Learning Online CS Standards modules by July 1, 2022.
“How in the world do elementary teachers find time to teach computer science?”. Participants will explore computer science standards overlap with core content areas as well as special areas. Strategies and resources are included to support integration, as well as an interview from the field.
This micro-credential is required by all grant participants unless you have already taken this micro-credential through Keystone AEA.
K-5:
“Play is at the core of learning. Coding is like crayons or LEGO blocks - a way to express yourself. This book introduces the fundamentals of computational thinking that every future kid coder will need.” - author Linda Liukas, Hello Ruby, Adventures in Coding
K-5:
This microcredential will blend the CSTA Standards for Networks & the Internet with the children’s book Hello Ruby Expedition to the Internet by Linda Liukas. You will gain an understanding of how the internet works including new vocabulary; router, server, WiFi and more. You will integrate a lesson in another subject with this book.
K-5:
This microcredential will blend the CSTA Standards for Computing Systems with the children’s book Hello Ruby Journey Inside the Computer by Linda Liukas. You will gain an understanding of how computers work including new vocabulary; bit, GPU, CPU and more.
K-5:
This is designed to introduce you to the Code.org Computer Science Fundamentals Grades K-5 curriculum which is free to use. It allows you to enroll your students in levels by grade or by experience and includes a full dashboard for you to keep track of student progress. Each concept area includes lessons both unplugged and plugged.
K-5:
This micro-credential explores the big 5 areas of artificial intelligence and how these areas can be integrated into K-5th grade classrooms. Participants will work through a self-paced Pear Deck organized by each computer science conceptual area with example lessons, resources, and self-reflections.
K-5:
This micro-credential is designed for teachers to learn more about the Computer Science (CS) Teaching Standards to be effective elementary computer science teacher. The teaching standards will explain what CS teachers should know and be able to do in the classroom while continually developing their pedagogical knowledge.
K-5:
"Unplugged" activities allow students to jump directly into conceptual learning without getting tangled in the difficult syntax of a programming language. Educators can engage students in unplugged computational thinking activities in any subject or discipline.
*This micro-credential is created by UTeach Computer Science and Digital Promise. You will earn a micro-credential badge through Digital Promise and share the badge with Keystone.
K-5:
Peer instruction is a structured, active learning strategy in which students respond to a multiple-choice question individually, discuss their answers in small groups, respond to the initial question again, and discuss answers as a whole class. Evidence shows that peer instruction can increase students’ engagement, content mastery, and feelings of self-efficacy.
*This micro-credential is created by UTeach Computer Science and Digital Promise. You will earn a micro-credential badge through Digital Promise and share the badge with Keystone.
K-5:
Pair programming is a research-based instructional practice that has been shown to increase collaborative learning and student confidence while decreasing coding errors and improving overall program design. In pair programming, pairs of students work together to solve a programming problem.
*This micro-credential is created by UTeach Computer Science and Digital Promise. You will earn a micro-credential badge through Digital Promise and share the badge with Keystone.
K-5:
A number of recent studies have highlighted the obstacles that marginalized student communities face in accessing advanced computer science (CS) coursework, including lack of media images and role models, differential teacher encouragement, and differential rates of technology access within their schools or homes. This micro-credential will focus on closing the gaps for marginalized students.
*This micro-credential is created by UTeach Computer Science and Digital Promise. You will earn a micro-credential badge through Digital Promise and share the badge with Keystone.
K-5:
Live coding involves writing a computer program in real-time in front of a class, not merely to convey a correct, polished solution, but to reveal the programming process and demonstrate “programming as students would program.” Based on a “cognitive apprenticeship” model of teaching, live coding helps make expert thought processes visible to novices.
*This micro-credential is created by UTeach Computer Science and Digital Promise. You will earn a micro-credential badge through Digital Promise and share the badge with Keystone.
K-5:
Debugging refers to the process of detecting, locating, and fixing problems, or “bugs,” in computer code. Using rubber ducks is one easy and fun strategy to help students develop their debugging skills by externalizing and examining their problem-solving strategies.
*This micro-credential is created by UTeach Computer Science and Digital Promise. You will earn a micro-credential badge through Digital Promise and share the badge with Keystone.
PreK - 2nd grade:
This micro-credential will show you how to use the app ScratchJr which teaches students in grades PreK-2 how to use code blocks to create animations. The blocks are icon based so they are perfect for non-readers and beginning readers. The blocks are categorized by what the code does and ties to computer science concepts of events, actions, and broadcasting. Students can retell and create stories, build games, and more.
PreK - 2nd grade:
This micro-credential will show how to use more of the ScratchJr blocks to create interactive stories and games. These blocks go beyond the “Green Flag” (play animation) and allow users to interact with the story or game by touching characters (sprites). The blocks are still icon based so they are perfect for non-readers and beginning readers. You will also explore the ScratchJr curricula and computer science concepts.
K - 2nd grade
This micro-credential will explore the ScratchJr curriculum for grades K-2. You will read and reflect on the curriculum matching the grade level you teach, recording ah-ha moments and making connections to literacy, CS, math and problem solving and social-emotional skills tied to standards. See how the curriculum integrates with literacy while engaging students in grade level hands on activities, both plugged and unplugged. The curriculum is available in English, Spanish, and Hebrew.
Grades 2 on up:
You will need access to a Micro:bit Go, which is available for check out from your AEA media collection. The Micro:bit Go is one of the easiest and most effective learning tools for digital skills and creativity. You will be able to introduce and guide your students through easy and creative projects that support computer science concepts.
Grades 3 on up:
This micro-credential will show you how to use Scratch which teaches students in grades 3-12 how to use code to create animations, games, quizzes, and more. The blocks are categorized by what the code does and ties to computer science concepts of events, actions, and broadcasting.
Grades 3 on up:
You will build on your Scratch coding skills, using more of the tools to create. You will use your practiced and new skills to integrate at least one Scratch quiz into a classroom lesson or unit and build on your understanding of computer science concepts. You should either have taken the first micro-credential “Coding with Scratch Part 1” or be very familiar with creating animations in Scratch before taking this micro-credential.
Grades 3 on up:
Code tracing is one of the most important skills a programmer must master when learning how to code. Code tracing is a method in which the programmer uses paper and pencil to hand trace the execution of a program or code segment in order to track the variable values as they change during execution and to determine the output of the code.
*This micro-credential is created by UTeach Computer Science and Digital Promise. You will earn a micro-credential badge through Digital Promise and share the badge with Keystone.
Grades 4 on up:
This micro-credential will show you how to use Scratch within the CS First Curriculum which teaches students in grades 4-12 how to use code to create animations, games, quizzes, and more. The curriculum allows you to monitor student progress and assign a lesson(s). CS First works directly with Google Classrooms. It also allows students to create accounts in Scratch without using their email.
Grades 4 on up:
This micro-credential will introduce the Hummingbird Robotics Kit, consisting of lights, motors, and sensors that allow students to build robots out of any materials. The kit works with Chromebooks, Mac, Windows, iOS, Android, and FireOS. Students can program in BirdBlox, Snap!, MakeCode / JavaScript, Python, Java, Swift, and Kotlin languages. Hummingbird has a large variety of resources including FREE learning materials. You will need to check out a kit from your AEA media collection.
*Micro-credentials created by UTeach CS were designed by the University of Texas, and are administered through Digital Promise. You will need to allow enough time to complete, submit, and wait for the badge to be awarded before submitting the micro-credential to the AEA.