During the first few weeks, we will begin looking at the various styles and purposes of Animation.
Create a Thaumatrope
Review the History of Animation
Begin Exploring PhotoShop
Rise of Traditional, Rotoscope, Anime, Stop Motion, Cut-Out & 3D - Evolutin of Animation styles
1. Animated Gif
Create a 400x400 pixel Canvas
Use the Gradient tool to build @ 7 layers
Export an Animated Gif and turn it into Google Classroom
Grade 12s - Do this as a refresher
Submit GIF to Google Classroom
2. Using Sprites
Choose one of the provided sprite sheets (bird, basketball, cheetah, turtle, or jumping character) and create a simple 10-frame animation in Photoshop. Open a new document, import the sprite sheet, and place each of your 10 frames on its own layer, then use the Timeline panel to turn those layers into frames. Adjust the frame timing to control the animation speed—short delays for fast movement, longer delays for slow motion—until it loops smoothly. When finished, export your animation as a GIF (File → Export → Save for Web (Legacy), set to GIF and Loop: Forever) and upload it to Google Classroom.
Submit to the Google Classroom
3. Thaumatropes: The Persistence of Vision
Persistence of Vision refers to the optical illusion whereby multiple discrete images blend into a single image in the human mind. This is believed to be the explanation for motion perception in cinema and animated films.
A thaumatrope is an optical toy that was popular in the 19th century. A disk with a picture on each side is attached to two pieces of string. When the strings are twirled quickly between the fingers the two pictures appear to blend into one due to the persistence of vision.
Submit GIF to Google Classroom
4. Build your own GIF using Sprites
Part A
Your first task is to find (or design) an organized, professional-style sprite sheet that an animator, game designer, or another student could use to create movement.
Your sprite sheet must include:
A clean grid with evenly spaced frames
Consistent sizing for each pose or movement
Placeholder character poses showing basic actions (ex: idle, walk, jump, attack, interact)
A layout that shows you understand animation planning, asset organization, and visual communication
You have creative freedom — you can source a sheet online, remix one, or build your own from scratch.
Part B
You will now demonstrate your sprite’s potential in a short animation.
Create a new Photoshop document
Max size: 1000px × 500px
Keep your workspace simple and clean.
Import your sprite sheet and build a small animated moment using at least one character from your sheet.
Your animation must include:
A background (simple is fine; nothing overly detailed)
At least 3 elements ("things") that interact
This could be character + object
Character + environment
Two characters interacting + an object
Anything that visually connects the action
Keep the animation simple — “less is more.” Focus on clarity of movement, timing, and clean looping.
Export your animation as a GIF
File → Export → Save for Web (Legacy)
Loop forever
Submit your Sprite Sheet and your animated GIFs to Google Classroom.
Complete the following 5 tutorials directly in Adobe Animate! Open Animate > Help / Hands-on Tutorials
Export a rendered gif and turn it into Google Classroom!
Drawing with standard Primitives
Amusement Park Swing
Boat Ride
Animate a Windmill
Bouncing Ball
Please try this Adobe Animate tutorial. This video will guide you through more of the basics of Animate.
Export your animated .GIF and turn it into Google Classroom.
You must have 5 different balls (symbols), on 5 different layers, named
You must have a background layer (the beside is a level 3)
All balls must squash and stretch and show realistic movement
When handing in anything from Adobe Animate, ALWAYS HAND IN 2 FILES:
.fla (project file.
this allows me to see your work
.gif (file>export>.gif (uncheck transparency
this allows me to see your finished animation.
Download the image above
Please utilize these last Animate tutorials. You will learn how to turn a character (spinning) in Animate. Design your own character as you would like digitally or by drawing it first and then importing it into Animate.
Walk Cycle
Lip Synch Practice
Pixilation
After Effects - BTV BUMPER / INTRO
Audio - Foley Sounds
Inspiration Example Videos