Grade 4: 4.E1U1.5 - Develop and use models to describe the water cycle
Grade 5: 5.E1U1.6 - Analyze and interpret data about Earth's systems
Grades 6-8: 6-8.E1U1.8 - Construct explanations for how water cycles through Earth's systems
High School: HS.E1U1.12 - Develop models of biogeochemical cycles including feedback mechanisms
Empowered Learner: Students leverage technology for personalized learning
Knowledge Constructor: Students evaluate information and build knowledge using digital resources
Creative Communicator: Students communicate effectively using digital platforms
Multiple Means of Representation: Visual elements (emojis, colors, progress bars), text-based content, categorized topics, text-to-speech for auditory learners, high contrast design, larger fonts and spacing
Multiple Means of Action & Expression: Multiple choice format, hint system, second-chance opportunities, screenshot-able results, large clickable buttons, optional read-aloud feature for students with reading difficulties
Multiple Means of Engagement: Three difficulty levels based on standards (not ability), immediate positive feedback, gamification (water droplet collection), personalized scoring, self-paced learning, choice in audio support, growth mindset messaging
Accessibility Features: Text-to-speech narration, ARIA labels for screen readers, keyboard navigation support, clear visual hierarchy, consistent navigation patterns, sufficient color contrast
Designer: Dana Leonardo
AI Disclosure: This interactive game was co-created using Canva Code AI assistant. The pedagogical framework, standards alignment, question bank design, and UDL considerations were conceptualized by the designer, while AI assisted in technical implementation and interface development.
Purpose: Provide engaging, differentiated formative assessment of water cycle understanding across grade levels
Benefits: Immediate feedback, mastery-based learning, reduced test anxiety, data-informed instruction, student agency
Pedagogical Approach: Scaffolded learning with hints, growth mindset through second chances, metacognitive reflection via performance data
1. Student Entry: Enter first name and select difficulty level (Beginning/Intermediate/Challenging)
2. Question Delivery: 10 questions randomly selected from 25+ question bank per level
3. Scoring System:
• First attempt correct: 10 water droplets 💧
• Second attempt correct (after hint): 5 water droplets 💧
• Incorrect after two attempts: 0 droplets, correct answer shown
4. Feedback: Immediate, specific, positive feedback after each question
5. Results: Detailed performance report by topic area with visual progress indicators
�� Pre-Assessment: Identify prior knowledge before unit
• Formative Assessment: Monitor understanding during instruction
• Exit Ticket: Quick check at lesson end
• Review Activity: Test preparation or concept reinforcement
• Differentiation Tool: Students work at appropriate level
• Intervention Data: Screenshot results for RTI documentation
• Station Activity: Independent or small group work
• Home Learning: Practice with immediate feedback
Questions Per Game: 10 questions
Total Question Bank: 25+ questions per difficulty level (75+ total)
Randomization: Questions randomly selected each play session
Maximum Score: 100 water droplets (10 droplets × 10 questions)
Topics Assessed: Evaporation, Condensation, Precipitation, Infiltration, Transpiration, Runoff, Water Distribution, Human Impact, Climate Connections, and more
Data Export: Screenshot-friendly results page for LMS submission