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A GCISD presentation on mixing apps to achieve academic objectives
These guidelines offer a set of concrete suggestions that can be applied to any discipline or domain to ensure that all learners can access and participate in meaningful, challenging learning opportunities.
A virtual wall or bulletin board that allows you and those you invite to post text, pictures, videos, documents, etc.
Start a digital conversation and allow anyone to join. Easy-to-use tools and a simple, uncluttered space.
An online collaboration tool that allows an individual or group to organize groups, project or to-do lists.
Although a simple app, it has the potential to be used to accomplish a wide range of education tasks, such as brainstorming, polling, synchronous and asynchronous communication, and formative assessment.
A strategic multiple choice question game where students compete for money, but can enhance or sabotage by "purchasing" power-ups with their winnings.
Create quiz-like assessments, project them, and play them as a game in class with your students.
Create fun, multiplayer games to play in your classroom--search thousands of pre-made question sets.
A survey tool with additional options that make it a dynamic choice for class participation.
A collection of gamification tools including pac-man, twitter/SMS replicators, crosswords and more!
Engage and assess your students in real time by creating quick games/quizzes, etc.
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