I have many people to thank for helping me build the AR Sandbox. The idea to build it started when I really wanted our Oceans and Landforms unit to be focused on student-driven learning. We finished a Professional Development session about letting kids adjust and learn as we go and I saw this on YouTube and decided I would spend Christmas break figuring out how to put this in my classroom. The project itself took longer than I thought (2 months). Like any project, I also ran into some snags and difficulties. I call this project Sandbox 1.0 (prototype). It works great, but there will be some adjustments and add-ons I will do for Sandbox 2.0.
First and foremost, this is NOT my original idea. This was developed by Professors at UC-Davis. LINK to AR SANDBOX Research HERE
Also, I used Mr. Beals Science Website for guidance as well since he had built one from scratch for his classroom.
To build one on your own takes coding experience (thankfully I had over 20 years of direct coding experience), but UC-Davis does a great job at providing the code (only minor tweaks were needed). You need to have some knowledge of Linux (which I was only familiar with OLD Linux). I brushed up on Linux Mint 19.1 as I was installing the software.
Lastly, my husband and retired engineer father played a HUGE role in helping me build and design the box. Recommendations are provided for the build, but it really takes a team to actually do the build. There are plenty of variables to keep you scratching your head.
After a couple of months and weekends at school tweaking, the Sandbox was ready for students to explore. As a 5th grade science teacher our standards cover a variety of forms both on land and in the ocean. The AR sandbox can help students develop an understanding using models and creating scenarios for inquiry. I look forward to continue posting updates as I add more to it.