I followed the tutorial as is. It is not particularly exciting, but it was a good learning experience. I tried to not take too many creative liberties, but I did add a color to the sun.
I wanted to add a bit of playfulness to the solar system. The planets revolving around the sun, the rotation on their axis, and the general way the system works reminded me of a wind up toy. I tried to replicate this through a few different elements. First, I added a wind up "spinner" of sorts. It rotates in one direction a few times before spinning a lot in the other direction. I then calibrate the planets to move backward to their home positions in time with the counter clockwise spinner rotation, and then set them off on their orbits when the spinner unwinded. Finally, I staggered all of the planets a bit on their start location. It seemed more natural this way!
I added this "spinner" to wind up the sun. Though my modeling skills are lacking, the spinner rotates clockwise to start and then unwinds in a counter clockwise direction
I didn't love the generic gray for moons and wanted some variety. Additionally, I felt as though Saturn's rings deserved their own color. Thus, all moons in my project are styled with 1 of 2 colors and the rings have been updated. Nice!
Noting the frame number (0 and then 50), you can see that the planets start rather staggered across the space. The goal was to have the spinner wind up the system and sort of "reset" it, before unwinding and letting the planets run free. It turned out nicely!