zach garbutt

HSC 2022 - SOFTWARE DESIGN & DEVELOPMENT

ESCAPE ROOM

"Escape Room" is the creation of a small Escape Room game created in the Unity game engine. To create this project the game will be in a first-person perspective with an interaction system as the core mechanic. With the interaction system, the player will be able to open and close doors, push buttons, and so on. The objective will be to find the code to the door and input it into the keypad to open it and escape. It will be a short but fun experience demonstrating the UI designs, map, and most importantly the code.