Sandboxes
MINECRAFT
MINECRAFT
What can we learn?
What can we learn?
- Exploring an open world
- Little to no instructions, peer teaching
- Limited proscribed objectives, goals should be self-defined
- Choice and individuality
- Easter eggs and hidden content that rewards creativity and risk taking
How can we use this?
How can we use this?
- Using AR and VR to create interactive environments that can be explored
- Hiding content and options in unusual places that reward exploration
- Try to provide students with tools and not set limits or impose our own ideas that may stifle creativity
Examples:
Examples:
- Creations of any kind
- Puzzle/problem solving
- Simulations