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Technology Repository-Lori Hays
  • Home
    • Draw.io
    • EdPuzzle
    • Gimkit
    • Google Jamboard
    • Jeopardy Labs
    • Nearpod
    • Padlet
    • Purpose Games
    • Quizlet
    • Visible Body
  • More
    • Home
      • Draw.io
      • EdPuzzle
      • Gimkit
      • Google Jamboard
      • Jeopardy Labs
      • Nearpod
      • Padlet
      • Purpose Games
      • Quizlet
      • Visible Body

Purpose Games

Description: Interactive games that can be created or a searchable database to find and share content. Games include quiz formats of labeling, matching, fill-in-the-blank, multiple choice, and sequential questions.

Cost: Free

Demo: To learn more about this technology and how to use it as a teaching tool, watch my demonstration of Purpose Games.

UDL

Purpose Games fits UDL guidelines across all principles; however, it best fits as part of engagement. Depending on how the tool is used for curriculum, it can also be an assessment or content delivery strategy.

  • Representation: Options for visual/kinesthetic delivery of content that is interactive game play allowing students to comprehend terminology and concepts. This fits UDL guidelines by providing options for comprehension, options for language, and perception.

  • Engagement: Provides students opportunity to play asynchronously to increase engagement in learning the material. Students get instant feedback on their choices to help them set their own goals. This fits UDL guidelines by providing options for self-regulation, sustaining effort and persistence, and recruiting interest.

  • Action & Expression: Students could use this as a way to show their knowledge of content by building a game for an assignment. This fits UDL guidelines by providing options for executive functions and expression and communication.

For specific areas that Purpose Games fits the UDL principles, please see infographic below with highlighted areas showing the specific integration of Purpose Games with UDL guidelines.

Curriculum and Example

Purpose games is a tool to engage students in learning concepts and terminology with different game formats. I utilize this tool primarily for practicing identification of anatomy, since images can be included in the games.

In my anatomy & physiology class, I have used this tool primarily with content from the searchable database that already has anatomy interactive labeling activities for students to practice identification of structures. I incorporate these labeling exercises as practice activities in my asynchronous content for students to improve engagement in learning the anatomy in a repetitious manner.

Example: In my lesson over the digestive system anatomy, students learn the organs, locations, and specific structures of the organs of the digestive system. This practice activity is used for students to study asynchronously to learn these structures by improving their recall through repetition in an engaging way. Select the link to play the interactive labeling game obtained in the searchable database to identify the anatomy of the digestive system.

DIGESTIVE ANATOMY LABELING GAME


SWOT Analysis

Context: Online/hybrid college science (anatomy and physiology) course, but can be used in other situations.

S- Free, searchable content and creation of different quiz game formats to engage students in learning the concepts and terminology. Includes the ability to incorporate images in the games.

W- Games can only be played individually and not in teams or as a competition unless shared as a class tournament. The time limit may affect student anxiety and stress level when playing the game. Questions also are answered in order and cannot be skipped which can affect the learning content with affecting confidence. Includes ads due to the free site, but are not intrusive and are kid friendly ads.

O- Allows students to practice in an interactive, asynchronous manner for repetition and recall with increased engagement in content due to gaming format. Students can use the tool to create their own games as a study tool. Completion of the game will help students determine how well they know the content.

T- Limited assessment options due to a searchable database of games, allowing the student to potentially use other games as their own.

Comparison to Other Tools

Purpose Games is similar to other gaming content including Gimkit, Jeopardy Labs, and Kahoot! Compared to these three gaming tools, only purpose games is completely free for all content. Gimkit and Kahoot! requires subscriptions for full content access with limited free content access and Jeopardy Labs has more free content, but some additional features for a $20 lifetime fee. All four technology tools offer different styles of quiz formats. Jeopardy Labs and Gimkit offer a Jeopardy style quiz, Kahoot! is a multiple choice quiz, and Purpose Games has other quiz styles (see description above for options). Purpose Games, Kahoot!, and Gimkit can insert images into quiz questions, but Jeopardy Labs is limited in that capacity. Each gaming tool should be selected based on the curriculum content that works best with that format. Purpose games is my favorite tool for identifying structures in anatomy images due to the format of the game compared to the others.

Reflection

During the pandemic, I searched for interactive games related to the content in my class for students to practice the anatomy since we did not have access to lab materials for much of this time. Now I am able to use these same activities for students to practice asynchronously the content in my online and hybrid classes. I could utilize this as an assessment tool, but since it includes a searchable database, students could use preexisting content for submissions. I also learned by digging deeper into the tool that there are options for community play by creating a class tournament.

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