Description: Online platform to create or search for existing content with the Jeopardy game theme. Content can be uploaded by users and has a searchable game list from other users. Number of players can vary when playing the games.
Cost: Free to search and build games. Additional features require lifetime membership cost of $20.
Demo: To learn more about this technology and how to use it as a teaching tool, watch my demonstration of Jeopardy Labs.
Jeopardy Labs fits UDL guidelines across all principles; however, it best fits as part of engagement.
Representation: Options for visual/kinesthetic delivery of content that is interactive game play. This fits UDL guidelines by providing options for comprehension and options for language.
Engagement: Provides students opportunity to play as a group or individually. Students get instant feedback on their choices to help them set their own goals. This fits UDL guidelines by providing options for self-regulation, sustaining effort and persistence, and recruiting interest.
Action & Expression: Students could use this as a way to show their knowledge of content by building a game for an assignment. This fits UDL guidelines by providing options for executive functions.
For specific areas that Jeopardy Labs fits the UDL principles, please see infographic below with highlighted areas showing the specific integration of Jeopardy Labs with UDL guidelines.
This technology tool can be utilized as an interactive way to engage students in learning vocabulary and concepts for a variety of topics.
In my A&P class, I utilize this tool by giving students an online game to review the concepts about a particular system of the body. This is used in an asynchronous format currently, but could be played synchronously as well.
Example: Most of the Jeopardy versions I select for my students are variations of searchable games already included in the Jeopardy gaming database, since I don't have a paid account at this time, which prevents me from maintaining a database on the Jeopardy site. An example of a game that I found that already works with my curriculum is BLOOD VESSELS.
Context: Online/hybrid college science course (Can be used in other situations.)
S-This is a free, customizable Jeopardy gaming template. There are also searchable versions from others in the database. Content can be embedded in a Canvas platform.
W-The platform is only available as a Jeopardy game (although there are links to other gaming templates on the main page). There is a fee to use more comprehensive features of the template.
O-Can be used for interactive content delivery or as a student assessment tool. Game play can be in teams (or individual) creating community and collaboration.
T-As a quiz game, if students answer incorrectly, they are not given feedback about the answer unless provided in person by the instructor in class. The Jeopardy format is presented as a question and answer, so critical thinking to explain responses is not available limiting the assessment possibilities.
Jeopardy game format is a unique quiz style of gaming; however, other gaming platforms with different game designs are used in education and include options like Purpose Games, Gimkit, and Kahoot!. Jeopardy labs also has other gaming styles including crossword puzzles, bingo, and word searches. Different gaming formats work best with different content and should be chosen based on which game works best for the curriculum. The Jeopardy format works well with concepts and vocabulary identification, but is more challenging to do interactive labeling exercises, which Purpose Games is better suited for. When compared to Kahoot!, while both are quiz games, Kahoot! gives options to select an answer in more of a multiple choice format, whereas Jeopardy makes the student determine the answer without clues increasing the Bloom's level of comprehension required. Gimkit also has more modern gaming options including Jeopardy style gameplay, Humans & Zombies, the Floor is Lava for a total of ten styles of game play and allows you to save your games in your own secure class folder with a monthly subscription fee or a free limited use after a 14 day free trial.
Jeopardy is a gaming style that fits my class content well. It also allows students to play individually in an asynchronous environment, if they choose. I particularly like the searchable feature for finding games made by others, which allows me to give students similar content or (edit that content) to assess their knowledge without having to take the time to make my own complete version of the game. I also appreciate the features available on the free version of the tool as it is not as limiting as some gaming tools can be. I learned that this gaming platform can be used not just for content delivery, but also might be an effective assessment tool, giving students options with how to show their content mastery by developing their own Jeopardy game content; however, since Jeopardy is searchable, they could potentially upload another game content as their own without creating the content. For this reason, I will likely not utilize this as an assessment tool.