This project taught us how to find the measurements of large objects while doing half of the work! Click to see more!
After careful deliberation, our group came up with this sketch to base our rocket model on.
While constructing the model, we discovered that the original sketch that we made wouldn't make as efficient of a model, so we deviated from the plan slightly. We went with the two-bottle method and left off the cone in the original sketch.
This is the equation that we used to find the estimated height that the rocket would eventually reach once it was launched,
The initial velocity is the vertical component, which is basically the speed at which the rocket is going when it takes off.
This graph represents exactly what path our rocket followed when it launched.
Here is the video of our rocket!
D A R T S N' D I C E
THE RULES
This math is the finished product of what we estimated would be the chances of players winning each level of our game. As players were playing, these percentages proved to be true. Many players got out on Level 2, and as a result, very few made it to Level 3
As players played our game, we tracked their progress on this log. There was a very high demand to play our game and not enough time to accommodate all of them, so we only played three rounds. Each round took about 10 minutes to get through all three levels, and we had three winners
Here is where we calculated the probabilities based on the die, and how many chances players had to roll a number higher than 5, 7, or 8.