In this course, students will be introduced to programming fundamentals as they build a arcade-inspired game from start to finish. The Adventure Game features a knight who has to defeat enemies to reach treasure. Students program arrow keys, fluid motion, hero and enemy behavior, and winning conditions. I
Programming Concepts:
Motion sensing
Color calibration
Gesture detection
Motion direction sensing
Events
Keyboard and mouse interaction
Conditional loops
Nested loops
Sending and receiving messages