A video of the October 2025 training can be located by clicking Here.
Click Here for the video of the September 2026 with new features.
ClassVR supports virtual and augmented curriculum content, and allows students and teachers to create, upload and share their own content. Students can only access the content the teacher has created and uploaded to the headset.
When you borrow the ClassVR set you have access to:
1 set of 8 ClassVR head sets
Handsets/ joysticks
Students can create ClassVR experiences using GoPro.
Eduverse+ is our premium content library, bringing together six immersive content libraries designed to support learning across the curriculum: EscapeRooms, LingoLabs, WildWorld, STEAM 3D, EduverseAI and Career Hub.
From immersive maths challenges and language practice to wildlife exploration, interactive STEAM models, AI-powered content creation and real-world career experiences, Eduverse+ gives educators more ways to engage students and support meaningful learning.
ClassVR interfaces with the following programs: