Work Places are engaging, hands-on math games or stations integrated into the Bridges in Mathematics curriculum (developed by The Math Learning Center). They are designed to provide targeted, partner- or individual-based practice of key mathematical concepts.
What Are Work Place Games?
Work Places consist of structured games and partner activities stored in organized bins or trays. They feature visual game boards, dice, spinners, cards, and hands-on manipulatives (such a tile blocks, base-ten pieces, and counters).
Each Work Place addresses specific learning targets appropriate for the grade level, ranging from simple counting and pattern recognition in Kindergarten to fraction models, multiplication, and multi-digit operations in upper elementary grades.
What Is the Purpose of Work Places?
Build Procedural Fluency & Fact Mastery: Work Places offer repeated, meaningful practice so students develop computational accuracy and automaticity without resorting to tedious drills.
Encourage Strategic Thinking: Games motivate students to apply mathematical logic, test hypotheses, and develop strategic approaches rather than simply memorizing answers.
Support Differentiation & Universal Access: Because games often include varied difficulty options and visual models, studenets can access the content at different skill levels.
Foster Social Interaction & Communication: Playing with peers enourages students to speak using mathematical vocabulary, justify their reasoning, and collaborate.
Promote Student Autonomy: Operating independently at stations helps students learn time management and self-monitoring