There is a lot of documents to refer to and sometimes our DST Rules team updates us on specific local rules questions. You will find some of those rulings and clarifications here, with the book they reference to, be it the BNS Masquerade sanctioned books or documents published by the aNST: Dark Ages staff.
XP Growth (Chronicle Floor and Ceiling)
July 2020 = January through March 1049
August 2020 = April through June 1049
September 2020 = July through September 1049
October 2020 = October through December 1049
November 2020 = January through March 1050
December 2020 = April through June 1050
January 2021 = July through September 1050
February 2021 = October through December 1050
March 2021 = January through March 1051
April 2021 = April through June 1051
May 2021 = July through September 1051
June 2021 = October through December 1051
// Time jump - OOC Months to be adjusted - Start in October 2021
July 2021 = January through March 1202
August 2021 = April through June 1202
September 2021 = July through September 1202
October 2021 = October through December 1202
November 2021 = January through March 1203
December 2021 = April through June 1203
January 2022 = July through September 1203
February 2022 = October through December 1203
March 2022 = January through March 1204
April 2022 = April through June 1204
May 2022 = July through September 1204
June 2022 = October through December 1204
Basic explanation of Skills (Skills are found on pages 91-92 of the Core BNS system for Vampire the Masquerade)
Skills system with highlighted points of note and the erratum included
PG 306 BNS for both Darkage and BNW Only Sabbat has an alternate system : Diablerie. Those who commit diablerie experience the spiritual merging of the consumed soul into their bodies. Memories, along with the power of that individual’s blood, surge through the practitioner at the time of the act, and those memories will linger for the rest of the vampire’s eternal existence. In ancient days, clans such as the Salubri and the Assamites claimed to know secrets that allowed diablerists to access their victims’ memories freely and live in peace with those they had consumed. Few modern vampires have this capacity or knowledge. A diablerist finds herself forever changed, her personality affected by the resonance of the person she diablerized. Unlike the Beast, the victim’s spirit is not sentient within the diablerist, but rather exists as a subtle influence, like old habits or unquestioned beliefs. A diablerist will find herself remembering half-understood moments of her victim’s life as if they were her own, and she will discover that her perspective on the world has forever been colored by the personality of the individual whose spirit she has consumed.
• You automatically lose 1 dot of Humanity. If your character is on an alternate Path of Enlightenment, you instead gain 4 Beast traits.
• Shards of the consumed soul remain active in your soul for the next year. Should you elect to diablerize while these soul shards are still active, your spirit surrenders to the Beast, entering wassail. The character becomes an NPC wight. (See Losing Humanity, page 302.)
Page 3 of DA players approval DOC: 2. Diablerie: Global Approval 1. All characters use the Diablerie rules found on pg 307 of BNS V:tM. Each diablerie committed must be submitted for Approval. Denial of a Diablerie Approval request means the attempt failed and the target character suffered Final Death. 2. Diablerie can have been committed in a PC’s background at Low Approval. This may be used to justify inconsistent Generation for Lineage purposes, but otherwise confers no additional mechanical benefits.
To commit diablerie, you must
1. Torpor a vampire and drain all of her blood. Once she is torpored and out of blood.
2. you must use five standard actions devouring her soul. These actions must be used in consecutive turns. If a turn goes by where you do not continue the process of diablerie, you fail, and the target turns to ash.
A successful diablerie of a character of better Generation thickens your blood and improves your generation by one step towards Caine. If this occurs, you should make the following changes to your character sheet:
1. The date of your diablerie should be clearly marked on your character sheet for record keeping. This will help your Storyteller track your XP expenditures in the future.
2. If your character gains a Generation that makes it impossible for you to learn techniques, you lose access to all previously purchased techniques and the XP spent on those powers is refunded.
3.You retain all of the skills and backgrounds that you purchased at a less-potent Generation at the previous cost. Future purchases are made at the cost of your current Generation.