Screwdrivers are one of the most versatile tools used by people today, as there are many variations and ways that they can be used. Whether it's powered or manual or you use any of the various types of screw heads like the commonly used Phillips and Flat Point heads, the invention of this tool has changed the course of history for the better.
In this assignment, I was acquired to work for the screwdriver company named Snap-on. Being one of the best screwdriver companies in the world, they are known for producing quality tools used by consumers. However, they are looking for a new redesign for a new screwdriver. I am tasked with making a brand new screwdriver design.
My inspiration for my sketching process was a screwdriver found in the Design and Engineering Classroom. I initially wanted to design a similar rubberized handle like the original screwdriver but I soon realized I wasn't quite ready to perform that type of design yet. Therefore, I ended with a different sketch for my screwdriver design.
To the left is the first design of my screwdriver. This was a trial and error run because I didn't follow the instructions of the assignment and I tried to do everything just by looking at it. The shaft was fine with the Flat Point screw head but the Handle was too chunky and didn't very eye popping or comfortable to use. Therefore, I had changed the design of my screwdriver.
To the right shows the design of the screwdriver that not only is better than the first design but if it were to be made, it would actually be comfortable and functional to use.
Here are some pictures of my final screwdriver.
Throughout this assignment, I learned more about using Boolean Commands like BooleanUnion to join polysurfaces and BooleanDifference to subtract a polysurface from another. Also, I learned how to effectively use the Wirecut command to cut a polysurface. All in all, I felt this assignment was a good first step for me in order to become better at 3D Modeling real-life objects in the future.