Rather watch than read? Just click on the teacher and she'll tell you all about it!
NEW! You can study the material on this page while driving, working out or fading off to sleep with this audio version of TROM 101 optimized for listen-only studying!
Before I tell you what TROM is, it’s best I start with what it isn’t...
I’m almost certain that a few weeks into your TROM practice you’ll consider it the greatest adventure of your life.
You’ll get “into the now”, in touch with the present, no longer stuck in the past. Emotionally charged memories diminish into ones that you can calmly recall. The guilt over one’s misdeeds and the anger over what others have done fades away. And the inner conflicts- the arguments one has with himself-- are settled. These are the benefits that I’ve experienced and others have reported to me. There are other possible benefits, but I’ll leave those as pleasant surprises to discover on your own.
We’ll start with what a postulate is. A postulate is an intention. You could also say it’s a purpose or goal.
Examples would be:
“I am going to have that member of the opposite sex.”
“People are going to read the novel I just wrote.”
“I'm going to forget this ever happened.”
“No one must ever find out what I did.”
“Postulate” is a five-dollar word that actually has a very simple meaning, but many misunderstand it at first.
Dennis discovered there are four basic postulates:
To know
To not know
To be known
To not be known
All postulates contain an element of at least one or more of those basic ones. Think of those postulates I just mentioned in terms of the four basic ones.
“I am going to have that member of the opposite sex.”
I'm going to know that person.
“People are going to read the novel I just wrote.”
My novel is going to be known.
“I'm going to forget this ever happened.”
I'm not-knowing that event.
“No one must ever find out what I did.”
What I did is not to be known.
Life is a game, and without postulates, there are no games. Postulates in conflict bring about games. Postulates in agreement end them.
Let’s say you have a woman who doesn’t care either way whether or not she has a man.
This woman gets attention from men with some harmless flirting.
This next woman overwhelms men into paying attention to her.
She’s interested one moment, and the next she’s not.
Without postulates, there are no games. When you persuade others without force you play a voluntary game. Harmless flirting is a good example of a voluntary game and so is chess or basketball.
The woman who must be known wants your attention so badly that you now must know her.
Let’s say such a woman wants the attention of a man and he ignores her. He’s resisting her must be known postulate by not-knowing her. We now have a compulsive game.
Just for the sake of demonstration, let’s say the woman is so bent on getting his attention, one day she overwhelms him.
He’s forced to change his postulate. He must know her. She is forcing to know and he is forced to know.
And what about the woman who wants a man then rejects him? She not only opposes the postulates of others but she also opposes her own. She wants to know a man and as soon as one approaches, she not-knows him. She’s operating on a postulate and its negative, to know and to not know. When one adopts a postulate and its negative, they’re in a state of insanity. She’s not going to get carted off to the loony bin just for teasing men like this, but it’s insanity nonetheless. She also may behave this way because she wants to be known and not be known at the same time, which is also insane.
From these examples we now know the four conditions or states one can be in, from the highest to the lowest:
A No-Game Condition
A Voluntary Games Condition
A Compulsive Games Condition
Insanity
Most of us are Compulsive Games Players. We must be seen or heard. Others must agree with us. This or that must not happen. We’ve thrown convincing others of our postulates by communicating or playing voluntary games out the window and now just force others to see things our way.
These compulsive games are settled by overwhelms, or the conflicts just go on and on, never resolving, and perpetuate in our minds. Ever try and forget a past event but you can’t? Ever find yourself arguing with someone in your head? Those are two kinds of compulsive games one plays with their mind.
Conflicts, overwhelms, past trauma, all form what we call mental masses. A mental mass is a tiny amount of substance in the mind. Let’s see how this could happen, and how one could handle it.
For the sake of our example, let’s say he’s aware of why he’s afraid. He tells his friend about his fear of dogs because of being bit once.
His friend asks, “Was the dog as big as this one?” and he answers that it was.
“Was it the same color?”
“Not exactly.”
“This dog’s name is Sparky. What was the other dog’s name?”
“Rusty,” he answers.
He reaches down to pet the dog, no longer afraid. He is aware the dog has some similarities to the dog that bit him, but he can clearly see now the difference between the dog from his past and this one. He forgets about his childhood trauma for the moment. He and his friend watch the game and all is well.
The theory I’ve just explained to you can be formulated into a body of knowledge about the nature of the spirit, mind and life which in turn can develop into a highly effective therapy, one that can even be applied to oneself, by oneself.
On TROM Level Two, one views objects from his past next to ones in his present. The man attacked by a dog can view that dog next to an object that’s different, noting differences between them.
He also notes similarities between the dog from the past and similar objects in the present.
The longer he persists on this exercise, the less command power his past has over his present.
The viewing of the past and present simultaneously is called timebreaking. You break the illusion of time in doing so.
On TROM Level Three instead of just looking at objects, you contact past incidents in full while maintaining awareness of your current surroundings. One continues until the incident diminishes in intensity then fades back into the past.
When you’ve timebroken enough of your known past to the point you can bring objects, people, and events up to the present and none of them bother you anymore, you then address the overwhelms that led to the upsets.
On Level Four one gets the idea that he’s being ‘forced to know’ and moments when he was overwhelmed like that will surface, and he timebreaks them.
When he’s done enough of that, he gets the idea of ‘preventing from being known’ and times he’s prevented another from being known will surface in his mind and he will Timebreak those.
He continues down a list of overwhelms like being prevented from knowing, forcing to be known, and so on, punching them into his mind, timebreaking more and more as he goes through cycles of stimulating his mind then resolving the incidents.
On Level Five he not only gets the idea of the overwhelm, but also how his opponent’s postulate overwhelms him. He puts a postulate of ‘must be known’ outside of himself (many prefer to put such in an object) and then he puts the postulate of ‘must know’ where he is.
After he timebreaks all incidents that show up, he then creates a postulate conflict and does more timebreaking.
He guides himself with “The Postulate Failure Cycle Chart”, covered more in-depth in our book, "TROM 2023". This chart shows him which postulates to work with and in what order.
Now you may be wondering why I didn’t mention Level One first. It’s because I don’t think one truly appreciates the value of level one until they know what the other exercises accomplish. So, I’ll explain now.
These exercises will rid you of a great deal of mental mass. Don’t worry, your memories will still be there, they just won’t be upsetting anymore.
But losing mental mass makes you feel imbalanced, and you’ll attract more mass to yourself to replace what you’ve lost.
That’s why on Level One you learn to replace lost mental masses with mental creations of your own. It’s a terribly simple process of creating things around oneself then getting the idea someone else is creating things around you too.
TROM exercises lessen the upsets that form mental masses in the mind by viewing the past and present simultaneously, then handles the postulate conflicts in every possible combination in order to rid oneself of all upsets from the past. This will end the game you’re playing with your mind. You’ll arrive at a no-game state where you can choose whether or not to play such games again and if you do it won’t be so serious. You’ll be calmer and much happier about life.
You don’t have to know the whole subject of TROM to start benefitting from it. Learn how to do Level One and just do it. That’s all it takes to begin the greatest adventure of your life, resolving your mind and freeing the soul.