Our inspiration for the exhibit came from our personal experiences of falls and failures in sports, and how those challenges formed us into who we are today. For Taiga, it was learning new jumps in figure skate through falls. For Jess, it was finding a new way to be a part of her college swim team through reimagining what it means to contribute to a team.
As we explored the idea of mistakes, failures, and falls, we were drawn to the idea of physical breaks and cracks. From there, we drew inspiration from the art of Kintsugi, but applied to cracks in mirrors, to represent breaks to the self.
Other ideas from the brainstorming phase included drawings which turned "mistakes" into new drawings, making music out of the sounds of mistakes (e.g. incorrect music notes, Siri saying "I'm sorry, I didn't get that", breaking glass, etc.), and designing a train station in which participants 'mind the gap' between the platform of the 'self' and the 'next self.'
We began through discussions and sketches, which then evolved to small scale mock-ups made of cardboard. Throughout the prototyping process, we added different elements to the experience, including overlays to the iPads, which played the videos of mistakes, engraving on the main display to enforce the concepts of Wabi Sabi and Kintsugi, and adding cranes and a scroll to the sides of the display. We believed that because the aesthetic dimension, both of the perception of falls and the search for beauty, were important to our thinking of formation, special importance was placed to the materials and look of the exhibit. Tools that were used throughout the prototyping process included 3D mockups on Adobe Illustrator and Onshape, a laser cutter, glue and nails, and a soldering iron to create a circuit of LED strips, a battery pack, and an on/off switch, which created the back-lighting effect of the main display.
The exhibit was shared on April 30th, 2025 with colleagues, friends, and family of the students within the Design of Formative Education proseminar.