Korean language
Yejin Jang graduated from the Department of Film, TV & Multimedia with an MFA at Korea National University of Arts and currently conducts research on the changing role of media in the modern age. Since 2016, she has been conducting various experiments and attempts to explore artistic and cultural approaches to the theme of sleep, as well as methods of communication with the public.
She created an exhibition that utilizes technological sensors, sensory materials between the material and immaterial aspects of human perception, and sleep media ASMR materials through media, the Sleep Cube. The exhibition emphasized active audience participation while closely observing the effects of the environment and individuals on each other.
Based on these experiences, she plans to continue experimenting with various works, focusing on the diverse ways in which media is evolving, as well as the utilization and expansion of human sensory experiences through the Sleep Art and Culture Research Institute. She aims to select both the visible and invisible aspects of sleep, moving beyond conscious temporal activities into unconscious space and time, to use them as flexible tools for her work and to expand communication with the public through sleep.
Yejin Jang, New relaxation about ASMR, 2018
Yejin Jang, New relaxation about ASMR, 2018
The New Relaxation about ASMR project began with research into the impact of ASMR on sleep. After deciding on media and installation art as the working medium, I selected the materials needed for the work and the collaborators to work with, experimented, revised, and finally exhibited the work. The overall process of the project was as follows:
1) Interest in ASMR and Presentation of Work Plan
2) ASMR Research: Concepts, history, reasons for the phenomenon, analysis of media channels, psychological aspects, effects on the human body, expert opinions, and more.
3) Media Work: Scenario development, technical application experiments, search for collaborating artists.
4) Material Analysis and Market Research: Selection, production, and application experiments related to ASMR tools and materials.
5) Selection of Materials and Collaborators for Output: Procurement of materials and collaboration with artists.
6) Work Experiments and Refinements: Filming, sound work, design, and refinement of media and ASMR experiments.
7) Exhibition Preparation: Preparation of materials needed for the exhibition space, archiving, and showcases.
8) Presentation: Installation of works in the exhibition space.
Yejin Jang, New relaxation about ASMR, mixed media, dimensions variable, 2018
The research divides the content into sections: ASMR Theory/History, ASMR Research, and Social Phenomenon. In terms of meaning and interpretation, ASMR is defined as an Autonomous Sensory Meridian Response, which sounds like a grandiose medical term but is essentially just a neologism. The primary platform where ASMR uploaders and users engage is YouTube. In Korea, ASMR is sometimes translated as "everyday noise" or "white noise."
The changing times driven by the development of media and platforms have led to a significant shift in communication methods. Subscribers watching videos show diversity in terms of age and gender depending on the type of ASMR content. While it is challenging to provide a clear definition for the increasing number of subscribers and creators, factors contributing to this phenomenon include the simplicity of production methods, easy accessibility of media tools even through smartphones, technological advancements in networks and platforms facilitating communication, and the active involvement of the media-savvy generation adapting to digital media. These conditions enable the rapid discovery of a wide range of content.
Regarding scientific and expert perspectives, the content primarily conveys the emotional and inferred aspects of experts' opinions rather than precise measurement results. The research is presented from the subjective interpretative standpoint of me, summarizing that the 'unconscious balancing activity of the media-savvy generation provides an alternative for the emotional communication absence in media.'
Yejin Jang, ASMR Media, Video-Object photographing, Texture sound design, Language sign graphic, 6min 17sec, 2018
I developed an intuitive media creation approach based on the theoretical research process. I created media based on the information gathered during the research process to provide it to exhibition participants. The resulting video production incorporates visual elements reminiscent of color therapy and auditory elements resembling sound therapy, with a focus on inducing sleep. While considering these elements, the work also graphically includes the unique mode of communication of the media-savvy generation, allowing for a reevaluation of the meaning of ASMR media.
Yejin Jang, New relaxation about ASMR, ASMR Table-Slime, Soap, Polymer, Floral-form etc, dimensions variable, 2018
I created a table with carefully selected materials commonly used by ASMR YouTubers and frequently watched by subscribers. This table is designed to allow exhibition visitors to touch and interact with these materials directly, awakening various senses, including those that may have been overlooked. It is a table that captures the role of human connection and touch in a form that is being rediscovered, as the process used by the participants and the moments of communication with me expand into empathy and sharing, and the emotions felt through the materials of the table.