Wayground (formerly Quizizz) is an all-in-one instructional platform that helps teachers create, deliver, and differentiate engaging lessons, quizzes, and activities with the help of AI. It offers a massive library of standards-aligned content, tools for customizing instruction to support all learners, and real-time data insights to guide teaching. With features like automatic grading, accommodations, and live or self-paced modes, Wayground makes it easy to save time while supporting every student’s success—no student accounts needed.
Imagine Edgenuity, also known as Imagine EdgeEX for its updated experience, is a comprehensive online curriculum platform offering more than 400 interactive courses—initial credit, credit recovery, electives, CTE, and AP—for high school students. It features media-rich instruction, just-in-time reteach videos, guided notes, and academic integrity tools like plagiarism detection and secure browser support. Teachers benefit from a streamlined interface with built-in gradebook, automated resources, and robust data reporting to monitor progress, customize learning, and support diverse learners, including NCAA-approved student-athletes and students with accommodations information.
Learning Ally provides students in grades 3–12 with access to a vast library of human-narrated, curriculum-aligned audiobooks—including textbooks, literature, and graphic novels—designed specifically for learners with dyslexia, visual impairment, or other print disabilities. Its Audiobook Solution features synchronized text highlighting, adjustable playback speed, in-app dictionary tools, and note‑taking/bookmark options that promote comprehension and independence. Teachers use the web-based educator portal to assign books, monitor student progress, and access data that informs differentiated instruction
Skill Struck offers a standards-aligned, self-paced computer science and AI curriculum tailored for middle school students through its Voyage platform. Teachers receive pre-built lesson plans, an autograding system, and a real‑time educator portal for assigning activities, monitoring student code progress, and tracking mastery—no coding experience needed. The platform supports inclusive learning, offers content in English and Spanish, and includes challenges, projects, and digital portfolio building to engage diverse learners while preparing them for real-world tech careers.
STEMscopes by Accelerate Learning is a fully NGSS-aligned, phenomenon-based science curriculum designed to support inquiry-driven instruction in grades 6–8. Built on the research-based 5E + Intervention & Acceleration model, each unit includes digital resources, optional hands-on kits, printable teacher-guides, embedded assessments, and tools to differentiate instruction for diverse learners. The platform integrates with standard LMS tools (like Google Classroom), offers professional development supp orts for educators, and provides real-time data reporting to guide instruction and intervention.
Gizmos by ExploreLearning is a library of over 550 interactive online simulations in science and math, designed for grades 3–12, especially well-suited for middle school inquiry-based learning. These visual, standards-aligned simulations help students experiment, test hypotheses, and explore concepts like ecosystems, physics, algebra, and more through structured digital labs. Teachers receive customizable lesson plans, formative assessments, and real-time reporting to track student understanding, differentiate support, and spark engagement—all backed by research and integrated with the NGSS framework.
Common Sense Media is a nonprofit organization that provides educators and families with research-based guidance on digital literacy, digital citizenship, and age-appropriate media content. The Common Sense Education platform offers free, standards-aligned curriculum and resources—including lesson plans, games, and professional development—to help teachers build students' responsible technology habits, evaluate classroom media choices, and improve online safety and media literacy skills