Gimkit Encyclopedia is a online Gimkit Community made Site by Erick Chen. Updated Dec 19 2024 Update 1.21.13.2 Version 32
Gimkit Creative Updates will be written here from newest at the top to oldest at the bottom this was added so you don't miss out on anything!
December 11 2024
Lifecycle Device
Added a new option to trigger when the game is ending. This event runs right before the game actually ends.
You can use this to run any last minute cleanup tasks that you want to ensure get ran before the game ends.
Sentry Device
Added the Pixelator as a selectable gadget for use
December 10th 2024
NEW: Pixelator Gadget
Note that the Pixelator is a standard weapon that deals damage. For it to deal knockback damage, change Health Mode to Fragility in Map Options
Editor Improvement: Shift Click
When editing and on the main screen (not adding/resizing/removing), you can now hold shift and then click anywhere to teleport there
Editor Improvement: Zoom
You can now zoom out all the way to 0.3x
Editor Improvement: Player Speed
You can now move you player up-to a speed of 4x while editing, and as slow as 0.25x
December 4th 2024
New Map Option - look around with mouse
Creative Platforming available to everyone
SEASON TICKET EXLUSIVE - Only able with season tickets soon available to everyone
NEW - Character Device - SEASON TICKET EXCLUSIVE
NEW - Dialogue Device - SEASON TICKET EXCLUSIVE
NEW - Dialogue Action Device - SEASON TICKET EXCLUSIVE
New Top-Down Terrains (Season Ticket Exclusives)
Rusty Metallic
Crackled Desert (White)
Crackled Desert (Red)
Wasteland
Wasteland (Red)
Wasteland (Clear)
New Props (Season Ticket Exclusives)
Copy
Ancient Painting
Box
Box (Dirty)
Cactus
Cow Bones
Cow Skull
Dry Grass (Brown)
Dry Grass (Green)
Dry Grass (Yellow)
Dry Plant (Brown)
Dry Plant (Burned)
Dry Plant (Gray) 1
Dry Plant (Gray) 2
Dry Plant (Gray) 3
Dry Plant (Gray) 4
Electric Generator
Electric Generator (Rusty)
Electric Post
Gasoline Bottle
Gasoline Bottle (Rusty)
Gasoline Pump
Gasoline Pump (Rusty)
Guide Book
Lunch Box
Lunch Box (Rusty)
Mailbox (Rusty Empty)
Mailbox (Rusty Full)
Nuclear Barrel (Down)
Nuclear Barrel (Horizontal)
Nuclear Barrel (Vertical)
Oil Barrel (Down)
Oil Barrel (Horizontal)
Oil Barrel (Vertical)
Old Billboard
Old Billboard (Rusty)
Old TV
Old TV (Rusty)
Old TV Console
Old TV Console (Rusty)
Olive Jar
Pickle Jar
Pipe
Rocks
Roulotte
Roulotte (Rusty)
Ruins
Stake
Stake Group (Horizontal)
Stake Group (Vertical)
Supergim Comic
Supergim Toy
Supergim Toy (Dirty)
Tape
Tape (Dirty)
Toy Boxes
Toy Boxes (Dirty)
Trash
Trash Pile
Tumbleweed
Tumbleweed (Brown)
Tumbleweed (Burned)
Vault (Closed)
Vault (Open)
Vending Machine
Vending Machine (Rusty)
Wall Barbed Wire (Horizonta)
Wall Barbed Wire (Horizontal Rusty)
Wall Barbed Wire (Vertical Rusty)
Wall Barbed Wire (Vertical)
Warning Sign
Working Bench
Working Bench (Rusty)
Wrecked Car
October 15th 2024
Minor Update
NEW - Knockback can add knockback mechanics to your maps both platformer and 2D maps
Under Map Options, go to Health & Shield, and set the Health Mode to Fragility
Note that Fragility will increase up-to 999%. To reset a player’s fragility, they must heal or respawn (use the Respawn device)
All gadgets will cause knockback and increase fragility
Sentry Device - Able to make it larger or smaller
October 13th 2024
Minor Update
Sentry Device - can select almost any gim for the sentry
New Mud Terrain
August 1 2024
Minor Update
Fixed an issue where wires would not appear until you started a game, ended it, and restored the map
Fixed an issue where a Camera Point Device would not properly utilize the zone set by a Camera Point Device
Fixed an issue where the damage marker for a final hit to a player would sometimes fall down
May 16 2024
Creative's 1 year anniversary
NEW: Damager Device
This device allows you deal a specific amount of damage to a player.
You can set a custom message to display on the activity feed for when a player is knocked out by the damage
Or go even more advanced with Blocks to apply a custom amount of damage
Damager Device adds a custom damage to something
NEW: Camera Point Device
This device allows you to move the camera the another location on the map, detached from your player
Use this device to create cutscenes, security camera mechanics, or to highlight features/areas of your map!
NEW: Player Coordinates Device
This device allows you to detect when a player moves
For more advanced map-makers, you can also grab a player’s coordinates! We use this for Don’t Look Down & Dig It Up to show your height on the map
Minor Updates for May 16 2024
Bug Fixes
New Device Mechinasims
April 24 2024
NEW: Dynamic Terrain
8 new terrains are available to use in Top-Down and Platformer maps
These are: Dynamic Dirt Dynamic Sand Dynamic Stone Dynamic Copper Dynamic Silver Dynamic Gold Dynamic Ruby
When placed as wall, Dynamic Terrains are destructible and buildable in the game You can use this mechanic to make combat maps where players build cover (PvP)
In Platformer maps, you can disable the Allow Floating Dynamic Builds option. If you disable this, then dynamically placed terrain must be attached to a solid surface. So it will make it realistic. If it becomes detached, it and all dynamic terrain attached to it will get destroyed. Which I think is a really nice mechanic.
Dynamic Terrain can be placed on your map manually, and you can also grant it to players as an item for them to place on your map. Dynamic Terrains can stack up to 50 one slot.
NEW: Pickaxe Gadget
If you destroy Dynamic Terrain with a Pickaxe, you will be granted that terrain as an item.
Pickaxes can make you mine dynamic blocks with a certian amount of durabillity. It is the first short range tool.
While the Pickaxe can deal PvP damage. Damaging players with the pickaxe is inconsistent meaning better to not deal damage with the pickaxe. Pickaxes use a new durability system in which they do not require any resource to use, but lose some durability after each hit. Infinite Durability is a new option in Map Options and is enabled by default.
Minor Updates on April 24 2024
Usable Items
Consumable Items have been renamed to Usable Items to support items such as Dynamic Terrain and healing items like Shield Cans.
Fixed an issue where the amount of Usable Items was incorrectly shown while spectating.
Wow that is a lot to take in.
More Updates soon!