This unit introduces the safety rules for VEX IQ Robotics Competition (VIQRC) events, and reviews the general rules that apply to most or all VIQRC games.
Learning Outcomes
The VEX IQ Robotics Competition rules for safety, conduct, and general gameplay (rules <S1> through <S3>, <G1> through <G5>, and <GG1> through <GG13>) are rarely modified, and provide consistency and continuity for Teams across competition seasons. These rules establish a baseline for expectations of Team behavior and Robot operations at an event.
Read the segments of Section 2 "Safety Rules,” "General Rules,” and “General Game Rules” of the VEX IQ Mix & Match Game Manual now, and stop when you get to "Specific Game Rules".
After completing this unit, you should be able to:
Identify situations in which a Robot should be disabled
Differentiate between student-centered and non-student-centered behaviors
List the requirements for Teams before and during Matches
Explain when and how a Drive Team Member can legally handle their Team’s Robot mid-Match
Identify the minimum requirements for a Team to get a score for a Match
Recognize the correct penalty when a Team delays the start of a Match
Understand whether a specific Match should be replayed
List the effects of a Disqualification on a Team or Alliance
Explain how a Team can end a Match early
Once you’re done, take the "VIQRC Drive Team Training Unit 3 Quiz" in Google Classroom to check your understanding of what you’ve learned.