Biotechnology
BioBuilder- Programs for Educators- Synthetic Biology Projects & PD
https://biobuilder.org/programs-for-educators/
We need to approach synthetic biology with care and promote bio-literacy. I encourage you to follow #BioBuilder who (is) the world's best at teaching students to read and write DNA.
Brilliant Labs- Maker Centered Learning
We are a hands-on, experiential learning platform providing youth with opportunities to develop coding and digital skills. When creativity, innovation and technology are applied to projects supporting the United Nations Sustainable Development Goals (SDGs), along with a socially responsible entrepreneurial spirit, educators and youth can affect change within their classrooms, curricula, communities, throughout Atlantic Canada, and beyond.
Programs include biomaking, coding, sustainable design, and more.
Mass BioEd
https://www.massbioed.org/educators/curriculum/
Our mission is to build a sustainable life sciences workforce in the region through educational programs that engage and excite teachers, inspire and propel students, and illuminate the pathway from the classroom to career with a focus on expansion, opportunity and diversity.
Computer Science/AI
Be Internet Legends Curriculum(UK)
https://beinternetlegends.withgoogle.com/en_uk/
Helping students be safe and confident explorers of the online world
Chrome Music Lab
https://musiclab.chromeexperiments.com/Experiments
Chrome Music Lab is a collection of experiments that let anyone, at any age, explore how music works. They're collaborations between musicians and coders, all built with the freely available Web Audio API. These experiments are just a start. Check out each experiment to find open-source code you can use to build your own.
Experiments with Google
https://experiments.withgoogle.com/
Since 2009, coders have created thousands of amazing experiments using Chrome, Android, AI, AR and more. We're showcasing projects here, along with helpful tools and resources, to inspire others to create new experiments. Here are collections of experiments to explore, with new ones added every week. Have fun
Google CS First
https://csfirst.withgoogle.com/s/en/home
A computer science curriculum that makes coding easy to teach and fun to learn.
Students learn through video-based lessons, with different themes like sports, art, and game design.
Google Applied Digital Skills
https://applieddigitalskills.withgoogle.com/s/en/home
Teach and learn practical digital skills needed for the jobs of today and tomorrow with our video lessons that are free of charge
Google Applied Digital Skills- Discover AI in Daily Life
Google- Teachable Machine
https://teachablemachine.withgoogle.com/
A fast, easy way to create machine learning models for your sites, apps, and more – no expertise or coding required.
Hour of Code- Introduction to Computer Science
https://hourofcode.com/us/learn
Microbit
https://microbit.org/teach/for-teachers/
https://makecode.microbit.org/
The micro:bit makes it easy to have immediate success with coding. It’s great for simple, tangible introductions to digital and computing technologies. Helping students learn what digital and computing technologies are and how they work.
Responsible AI for Social Empowerment and Education(RAISE)
People now need to be AI literate to fully understand the responsible use of AI. Also, the future AI workforce needs to become far more diverse and inclusive, and trained to develop responsible solutions using AI.
RAISE (Responsible AI for Social Empowerment and Education) is a new MIT-wide initiative headquartered in the MIT Media Lab and in collaboration with the MIT Schwarzman College of Computing and MIT Open Learning.
Scratch
Scratch is the world’s largest coding community for children and a coding language with a simple visual interface that allows young people to create digital stories, games, and animations. Scratch is designed, developed, and moderated by the Scratch Foundation, a nonprofit organization.
Scratch promotes computational thinking and problem solving skills; creative teaching and learning; self-expression and collaboration; and equity in computing.
Scratch Educator Resources
https://scratch.mit.edu/educators#resources
Educator Guides show you how to prepare and run Scratch classes and workshops.
Creative Computing from the ScratchEd Team at Harvard provides plans, activities, and strategies for introducing creative computing in the classroom.
ScratchJr(Coding)
https://www.scratchjr.org/
Steamlabs
https://steamlabs.ca/educators-resources/
Steamlabs' mission is for society to have a broad understanding of Artificial Intelligence, enabling people to use it to improve their lives and advocate for equitable, ethical policies from companies and governments. We do this through offering strategic consulting and developing innovative education programs.
Electronics
Adafruit Projects
DIY electronics projects ( Age 12+)
Sparkfun Learning
https://learn.sparkfun.com/resources
Arduino Project Hub
https://create.arduino.cc/projecthub
Engineering/Making
Exploratorium Tinkering Studio Projects
https://www.exploratorium.edu/tinkering/projects
Tinkering is a hands-on learning approach and way to develop understanding about the world. Learning through tinkering relies on direct experiences with real phenomena, things that learners can see and touch. The Tinkering Studio believes that tinkering experiences empower both learners and educators to develop an understanding of science processes and ideas, as well as their own potential as learners. We do this work in the following ways.
Instructables
https://www.instructables.com/
Instructables is a community for people who like to make things. Come explore, share, and make your next project with us!
Instructables- STEAM projects for Educators
https://www.instructables.com/100-STEAM-Projects-for-Educators/
This is a collection of 100 STEAM Projects created for teachers and educators to do with youth. Each project encourages exploration, modification, and students to pursue their own ideas and curiosities.
Kidwind
Dream big, but start small! Join Kidwind as we help teachers and students explore the science, technology, and implications of a world powered by renewable energy
Maker Education
https://resources.makered.org/
Maker Ed provides training, support, and resources to individuals, institutions, and communities who are integrating maker education into their learning environments.
Make Projects.com
Maker Projects for Kids
https://www.makerspaces.com/25-makerspace-projects-for-kids/
Makerspace or STEM projects for kids don’t have to be complicated or expensive. In fact, some of the best projects use recycled or repurposed items like cardboard or soda bottles which means nothing
Maker-Centered Learning Playbook for Early Childhood Education(Agency by Design)
http://www.agencybydesign.org/sites/default/files/AbD_Playbook.pdf
Design Squad Global
https://pbskids.org/designsquad/
Design Squad Global empowers middle school kids to solve real-world problems and understand the impact of engineering in a global context. Refreshed weekly with challenges, videos, and activities, the website is one of the only places on the web where kids can share their engineering ideas with other kids. At Design Squad Global's online hub, kids can share their engineering ideas and sketches with other kids, play games (like the flood prevention simulation "Don't Flood the Fidgits!"), and take on global challenges (inventing a way to use less water).
Fun videos feature kid engineers and hosts/role models Deysi Melgar (future aerospace engineer and professional salsa dancer) and Nate Ball (engineer, pole vaulter, and beat boxer), who draw on their experiences to dispel stereotypes about engineering and inspire kids to explore engineering.
Dyson Foundation-Challenge Cards
https://www.jamesdysonfoundation.co.uk/resources/other-engineering-resources/challenge-cards.html
At the heart of the James Dyson Foundation are new ideas and new ways of thinking. Our work encourages young minds to explore engineering and learn the importance of hands-on experimentation - and the benefits of failure.
MIT Edgerton Center
K-12 Maker Programs
Energize any academic subject with student-focused Maker projects.
Empower your students with skills in critical thinking, problem- solving, collaboration, and communication
Inspire your students to experiment, iterate, and become self-directed learners.
Learn to use digital fabrication, coding, electronics, and handcrafting effectively in your classroom.
Microsoft-Hacking STEM
https://learn.microsoft.com/en-us/training/educator-center/instructor-materials/hacking-stem
Build affordable inquiry and project-based activities to visualize data across science, technology, engineering, and math (STEM) curriculum. Middle school standards-based lesson plans written by teachers for teacher
Museum of Science- Engineering is Elementary
https://www.eie.org/stem-curricula/engineering-grades-prek-8
New Engineering and Computer Science Essentials™: An Integrated Program brings together engineering and computer science to promote curiosity, discovery, and STEM literacy. Learning to think like engineers, students complete hands-on design challenges that help them experience real-world engineering, science and computer science practices.
NuVu Studio
https://www.nuvuschool.org/curriculum
NuVu brings creative education to students around the world. Our mission is to empower the next generation of young designers, entrepreneurs, makers and inventors who will impact their communities and world through their work and ideas.
STEM at Home
https://thestemhub.org.uk/stem-at-home/
Canterbury Christ Church University operating as The STEM Hub coordinates the South East of England STEM Ambassador Hub to help inspire young people in science, technology, engineering and mathematics.
Teach Engineering
https://www.teachengineering.org/
The TeachEngineering Digital Library is an educational resource featuring standards-aligned, design-rich curricula.
Our goal is to help educators put the ‘E’ in STEM— by making applied science, technology, and math come alive through engineering design and design thinking.
Worcester Polytechnic- Seeds of STEM for PreK-2
Seeds of STEM is a year-long, standards-aligned, integrated STEM curriculum for preschool and pre-K classrooms. The curriculum was developed by a team of teachers and researchers, through funding from the US Department of Education (IES, grant #R305A150571).
WPI- STEM Education Center
https://www.wpi.edu/academics/stem-education-center
We believe that everyone has the capacity to do STEM and that everyone should have access to high-quality STEM learning experiences. We seek systemic ways to broaden the participation in STEM, especially those that have been historically excluded in STEM, and work with others towards equity in education
Transforming STEM education for all in collaboration with PK-12 educators through professional development, research, & community engagement
Science/General
Exploratorium- Science Snacks
https://www.exploratorium.edu/snacks
Science Snacks are hands-on, teacher-tested activities that bring explorations of natural phenomena into the classroom and home. Each activity uses inexpensive, easily-available materials, offers detailed instructions and images, provides a clear explanation of what's going on, and is adaptable to a wide range of curricula, content areas, grade levels, and settings.
pHET Science Simulations
Science Simulations for Math and Science
Science Buddies
https://www.sciencebuddies.org/
Anytime can be the right time to explore STEM (science, technology, engineering and math). Explore our favorite experiments, engineering challenges and demonstrations with these fun hands-on STEM activities! Materials are easy to find, most activities take an hour or less, and the STEM learning is limitless.
Below: .docx format