Virtual reality is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. VR can help students "feel" a subject or topic. VR offers an immersive learning experience that allows students to interact with their environment in a way that was previously impossible.
Class VR
https://www.classvr.com/us/
Downloads and Guides https://www.classvr.com/downloads/
Class VR Resources: https://www.classvr.com/vr-ar-resources/
STEM Topics:
pHET-Science Simulations
https://phet.colorado.edu/en/simulations/filter?type=html,prototype
Concord Consortium: STEM Simulations
https://concord.org/our-work/research-projects/#stem-models-simulations
Gizmos- Math and Science Simulations
https://gizmos.explorelearning.com/find-gizmos/free-gizmos
Mathematics Simulations
https://javalab.org/en/category/math_en/
Geography, Arts, and Culture:
360 degree Videos- National Geographic
https://www.youtube.com/playlist?list=PLivjPDlt6ApRq22sn082ZCC9893XtV8xc
Harvard Museums- Virtual Tours in 3D
https://hmsc.harvard.edu/online-resources/virtual-tours/
Google Earth
https://earth.google.com/web/
Google Arts and Culture- Explore
https://artsandculture.google.com/explore
Google Expeditions
https://artsandculture.google.com/project/expeditions
Yorescape.com
https://www.yorescape.com/
Flyover Zone virtual tour Rome Reborn: Flight over Ancient Rome, available on the company’s streaming platform, Yorescape™. Flyover Zone also offers thirteen other virtual tours on Yorescape (www.yorescape.com), including visits to the Acropolis in Athens and the Tomb of Ramesses VI in Egypt.