Ozobot
EVO Resources
Overview
"Though she be but little, she is fierce!"
(Shakespeare - Midsummer Night's Dream)Ozobot Evo is a micro-robot at just 1 1/4 inches tall. Students can code Ozobot Evo two ways: screen-free with Color Codes and on-screen with OzoBlockly. When coding Evo, students can focus on changing light displays, robot movements, or both. The Color-Codes functionality is unique to Ozobot and a great way to transition hesitant learners into the world of coding with no additional device needed, they just need a black, blue, red and green marker.
Important Websites:
Ozobot- The company responsible for Evo.
Ozobot Color Code - includes a printable color code pdf.
OzoBlockly - students can use block coding to program Evo.
Lesson Library (Free account required)
Resources:
Includes:
Color Codes - how to code screen-free
Ozoblockly - how to code in the app
Teacher Training (account required)
Reflection Sheet:
What You Need:
Ozobot Evo
plain white paper 8.5 X 11 or larger
color code stickers or thick-line markers in black, red, green and blue
a device for coding such as a Chromebook or iPad
Ozobot App:
Blockly
Optional Materials:
Evo Experience Pack - printable guide to getting started with Evo. Everything from how to calibrate your robot for the first time to tips for drawing good lines to challenges to get you thinking.
Printable "Maps" - Ozobot offers printable starter pages for various activities with directions or suggestions for how students can get started with the activity.
Building materials- Having materials such as blocks, cardboard tubes, construction paper, etc allows students to create obstacle courses, mazes, or "sets" for Evo to travel through.
Painters Tape- Painters tape can be used to design mazes, number lines, and grids on floors and tables without damaging the surfaces.