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Mr. Merchant's Home Page
  • Mr. Merchant's Home Page
    • Math 7 Syllabus
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Mr. Merchant's Home Page
  • Mr. Merchant's Home Page
    • Math 7 Syllabus
    • Math 7 Plus Syllabus
    • Blooket
    • BrainPop
    • CODAP
    • Desmos
    • Geogebra
    • Kahoot
    • Khan Academy
    • Open-Up Resources
  • More
    • Mr. Merchant's Home Page
      • Math 7 Syllabus
      • Math 7 Plus Syllabus
      • Blooket
      • BrainPop
      • CODAP
      • Desmos
      • Geogebra
      • Kahoot
      • Khan Academy
      • Open-Up Resources

Kahoot!

Go to Kahoot!

Price: Free Class Size: No Limit

Welcome to the World of Kahoot!

Kahoot! is a free game-based learning platform that makes it fun to learn math!

How do you play?

The way it works is easy! I pick a topic and generate a code that you will use to join the game on on your device. After the game starts, you will answer multiple choice and/or true/false questions to win.

No login required

You simply put in a code generated by me. Check with me first if you want to create an account (pssst: you must be 13).

How to use?

Click here for a short video on how to get started with Kahoot!

For Teachers (boring stuff but needs to be said!):

Getting Started with Kahoot - Teacher Edition:

  • Watch a long video for Tips & Tips on teaching with Kahoot.

  • How to launch a game of kahoot in Team Mode.

  • Check out their blog here.

Mathematical Technology

  • Kahoot is a Mathematical Conveyer Technology tool for assessments reinforcing lessons, quizzes, and mathematical ideas from our classroom. As an example, Kahoot allows you to create a quiz on linear equations inside of the application. You can use a combination of True/False and Multiple Choice questions for a quick formative assessment within minutes.

COPPA/FERPA compliant:

  • Read more about COPPA/FERPA.

ISTE Standards:

  • Students will use Kahoot as an Empowered Learner to take an active role in choosing, achieving, and demonstrating competency in their learning goals.

  • Students are Digital Citizens by recognizing the rights, responsibilities and opportunities of everyone while learning and working in an interconnected digital world in ways that are safe, legal and ethical.

  • Students use Kahoot as Innovative Designers with a process to identify and solve problems by creating new, useful or imaginative solutions.

  • Students will become Global Collaborators by playing alongside others on a team in a competitive and exciting environment. Kahoot covers universal topics with access to English, Spanish, French, Brazilian Portuguese, German, Norwegian, Italian, Japanese, Dutch, Turkish, and Polish.

Cool features:

  • Easy to use for both professors and students:

    • Kahoot is intuitive, simple, and fun to use.

    • Kahoot is interactive and engaging.

    • Kahoot is a game designed to work as a tool for teachers which makes it perfect to use with students.

    • Teachers have access to 1000's of fun quizzes.

    • A compelling way to engage students in pre- and formative-assessment activities. Ever evolving with new features and content.

    • Students remain engaged by competing against each other.

  • Efficacy research is right --> here.

  • Check out the Kahoot fb Community.

Limitations:

  • Kahoot has limited collaboration.

  • Tracking individual student progress over time is tedious.

  • User-generated questions and quizzes can be poor quality or inappropriate.



Mr. Merchant's 7th grade Math Class
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